[{"data":1,"prerenderedAt":77},["ShallowReactive",2],{"maker-huxingyi":3},[4,33,56],{"id":5,"name":6,"line":7,"ai":8,"cat":9,"year":10,"points":11,"comments":12,"rec":13,"s":14,"top":15,"kw":16,"maker":21,"domain":22,"tier":23,"attempts":24,"strip":25,"url":26,"mix":27,"praise":30,"objection":31,"sub":32},12004908,"libphone","Cross-platform library supports iOS\u002FAndroid development in C",false,"dev_tools",2016,26,14,"curious",-0.07,47,[17,18,19,20],"cross-platform mobile","ios android c","gui library","mobile app development","huxingyi","github.com","shown",0,"30010303003030","https:\u002F\u002Fgithub.com\u002Fhuxingyi\u002Flibphone",[24,28,24,29],5,1,"Idea of write once, target both platforms in C","Name confusingly close to Google's libphonenumber","cross-platform mobile ui library",{"id":34,"name":35,"line":36,"ai":8,"cat":37,"year":38,"points":39,"comments":40,"rec":41,"s":42,"top":43,"kw":44,"maker":21,"domain":49,"tier":23,"attempts":24,"strip":50,"url":51,"mix":52,"praise":54,"objection":-1,"sub":55},16876764,"Dust3D","Write a 3D modeling software from scratch","creative",2018,34,6,"quiet",null,45,[45,46,47,48],"3d modeling","open source","3d modeler","from scratch","dust3d.readthedocs.io","005050","https:\u002F\u002Fdust3d.readthedocs.io\u002Fen\u002Flatest\u002Forigin-and-future.html",[53,24,24,24],2,"Commenters like the UI and the 'build from scratch to learn' approach.","3d modeling software",{"id":57,"name":58,"line":59,"ai":8,"cat":9,"year":38,"points":60,"comments":61,"rec":62,"s":63,"top":28,"kw":64,"maker":21,"domain":58,"tier":69,"attempts":53,"strip":70,"url":71,"mix":72,"praise":75,"objection":76,"sub":45},18576117,"dust3d.org","Cross-platform open-source 3D modeling software",290,86,"mixed",0.26,[45,65,66,67,68],"open source 3d","low poly","game assets","glb export","legend","3000001000000000053155533555135335350010","https:\u002F\u002Fdust3d.org\u002F",[73,74,29,28],13,11,"Fast model creation from reference images","Blender is far more capable; this is not a real alternative",1794036747168]