[{"data":1,"prerenderedAt":168},["ShallowReactive",2],{"project-20315778":3},{"id":4,"name":5,"line":6,"line_source":7,"title":8,"url":9,"domain":9,"maker":10,"posted_at":11,"year":12,"points":13,"comments":14,"rank_in_year":15,"shown_in_year":16,"top":17,"tier":18,"category":19,"subcategory":20,"format":21,"keywords":22,"reception":27,"sentiment":9,"stance_mix":28,"scored_comments":31,"aspects":32,"strip":35,"post_text":37,"what":38,"said":57,"maker_in_thread":109,"shape":116,"grid":119,"attempts":130,"same_week":131,"maker_shows":159,"maker_hidden":160,"reader_version":161,"card":162},"20315778","Gaia","AI to help create procedural quests","title","Show HN: Gaia – AI to help create procedural quests",null,"atum47",1561857066,2019,6,5,2014,2195,92,"shown","games","game ai quest generation","library",[23,24,25,26],"procedural quests","game npc","game dialogue generation","game ai","quiet",{"positive":29,"neutral":30,"mixed":29,"critical":30},1,0,2,{"idea":33,"execution":34},{"positive":29,"critical":30},{"positive":30,"critical":30},[14,30,36,30,30],3,"For a while I've been thinking about a Agent that can be interacted with during the game. This interaction could be a simple dialog or a quest. This project I'm working on aims to help the game designer to create dynamic and procedural quest or dialogues, once the Agent has some information about itself to answer the player (it's name, it's age, what it's doing...).\n\nPlease read the README, take a look at the example and see if this project is somewhat helpful.\n\nhttps:\u002F\u002Fgithub.com\u002Fvictorqribeiro\u002Fgaia",{"problem":39,"audience":45,"pricing":9,"motivation":49,"time_to_build":9,"stack":53,"openness":54,"stage":55,"team_size":56},{"value":40,"source":41,"evidence":42},"Helping game designers create dynamic, procedural quests and dialogue for interactive game agents","maker",[43],{"id":44},"post",{"value":46,"source":41,"evidence":47},"Game designers",[48],{"id":44},{"value":50,"source":41,"evidence":51},"Wanted an agent in games that players can interact with through dialogue or quests",[52],{"id":44},[],"open_source","prototype","unknown",{"praise":58,"objections":67,"requests":84,"questions":97,"alternatives":104},[59],{"value":60,"source":61,"evidence":62},"Idea seems reasonably clear and workable for generating quests from agent goals","commenter",[63],{"id":64,"by":65,"text":66},"20340829","acutesoftware","This sort of projects are hard to define - but it looks reasonably clear. (you have a typo in the readme \"kill the NPC and still the item,\" - should be steal the item.) If you…",[68,74,78],{"value":69,"source":61,"evidence":70},"Looks more like a game than an agent simulation; needs examples of agents interacting",[71],{"id":72,"by":65,"text":73},"20340920","I think it is a good starting point - you've got an agent with basic interactions, but as it stands there is not much that a user can do apart from just kill it. Many will see…",{"value":75,"source":61,"evidence":76},"Only a few basic interactions; implementation is incomplete",[77],{"id":72,"by":65,"text":73},{"value":79,"source":41,"evidence":80},"Hard to explain the project clearly",[81],{"id":82,"by":10,"text":83},"20322082","I'm having a hard time describing this project. Only a few people on Reddit got it.",[85,89,93],{"value":86,"source":61,"evidence":87},"Show two agents interacting with each other in the README",[88],{"id":72,"by":65,"text":73},{"value":90,"source":61,"evidence":91},"Complete the implementation, such as agents getting food by fishing or buying",[92],{"id":72,"by":65,"text":73},{"value":94,"source":61,"evidence":95},"Fix README typo: steal, not kill, the item",[96],{"id":64,"by":65,"text":66},[98],{"value":99,"source":41,"evidence":100},"What do developers think of the quest generation approach",[101],{"id":102,"by":10,"text":103},"20340846","what do you think of it? I'm going to use this on a project of mine, but I don't see that happening soon, cause I have a lot of other systems to implement first. so I decided to…",[105],{"value":106,"source":61,"evidence":107},"Virtual AI simulator project by acutesoftware",[108],{"id":72,"by":65,"text":73},{"comments":36,"answered":30,"key":110},[111,112,115],{"id":102,"text":103},{"id":113,"text":114},"20340840","well, looking at my live example, imagine that you can't see any information about the character (agent). all you would see is a idle agent that sometimes moves around. as a…",{"id":82,"text":83},{"commenters":31,"max_depth":36,"maker_replies":36,"first_comment_mins":117,"lifespan_hours":118},1533,73,[120,122,124,126,128],[64,30,14,121,65,30],"project\u002Fpositive\u002Fidea",[102,30,30,123,10,29],"maker\u002Fneutral\u002Fnone",[72,30,36,125,65,30],"project\u002Fmixed\u002Fexecution",[113,29,30,127,10,29],"project\u002Fneutral\u002Fidea",[82,31,30,129,10,29],"maker\u002Fneutral\u002Fdocs",[],[132,137,142,147,150,155],{"id":133,"name":134,"points":135,"category":136},"20317840","URL Pages",377,"dev_tools",{"id":138,"name":139,"points":140,"category":141},"20334779","Vector",322,"infrastructure",{"id":143,"name":144,"points":145,"category":146},"20292104","Nearby-Shops-End-User-Android-app",227,"web_saas",{"id":148,"name":149,"points":145,"category":146},"20292638","comntr",{"id":151,"name":152,"points":153,"category":154},"20326931","Hydra",190,"security_privacy",{"id":156,"name":157,"points":158,"category":136},"20339766","A tiny JS library for real-time localization of eye pupils",153,53,false,"v2",{"id":163,"name":5,"line":6,"ai":160,"cat":19,"year":12,"points":13,"comments":14,"rec":27,"s":9,"top":17,"kw":164,"maker":10,"domain":165,"tier":18,"attempts":30,"strip":166,"url":-1,"mix":167,"praise":60,"objection":69,"sub":20},20315778,[23,24,25,26],"","50300",[29,30,29,30],1794036578753]