[{"data":1,"prerenderedAt":314},["ShallowReactive",2],{"project-30869131":3},{"id":4,"name":5,"line":6,"line_source":7,"title":8,"url":9,"domain":10,"maker":11,"posted_at":12,"year":13,"points":14,"comments":15,"rank_in_year":16,"shown_in_year":17,"top":18,"tier":19,"category":20,"subcategory":21,"format":22,"keywords":23,"reception":28,"sentiment":29,"stance_mix":30,"scored_comments":35,"aspects":36,"strip":42,"post_text":43,"what":44,"said":102,"maker_in_thread":187,"shape":200,"grid":205,"attempts":275,"same_week":276,"maker_shows":38,"maker_hidden":306,"reader_version":307,"card":308},"30869131","Magma Studio","multiplayer drawing\u002Fart platform for game dev\u002Fanimation","title","Show HN: Magma Studio – multiplayer drawing\u002Fart platform for game dev\u002Fanimation","https:\u002F\u002Fmagmastudio.io\u002F","magmastudio.io","RushPL",1648744252,2022,113,30,552,2570,22,"notable","creative","collaborative drawing","web_app",[21,24,25,26,27],"multiplayer art","concept art","storyboarding","digital painting","mixed",0.277,{"positive":31,"neutral":32,"mixed":33,"critical":34},6,5,1,3,15,{"idea":37,"execution":40,"design":41},{"positive":38,"critical":39},2,0,{"positive":39,"critical":38},{"positive":38,"critical":39},[34,39,34,39,32,39,34,39,39,34,39,33,39,33,39,32,39,34,39,39,32,39,32,34,39,32,33,39,39,32],"Hey, I'm the co-founder of Magma and coded huge chunks of the product. My other co-founder Radek coded the collaborative drawing engine in Typescript with parts in Web Assembly and also using WebGL - that's why it has a native app feel. If you have an iPad or a Wacom tablet we support pressure sensitivity (enable Windows Ink if you have issues).\n\nWe prepared 10 drawings that you can join. Beware that there is a 30 users (drawing at once) limit on each. You can easily create your own drawing and share the url with others to join.\n\nhttps:\u002F\u002Fmagm.ai\u002Fk36k\n\nhttps:\u002F\u002Fmagm.ai\u002Fexp-1\n\nhttps:\u002F\u002Fmagm.ai\u002Fexp",{"problem":45,"audience":51,"pricing":55,"motivation":59,"time_to_build":66,"stack":70,"openness":99,"stage":100,"team_size":101},{"value":46,"source":47,"evidence":48},"Lets artists draw together in real time for brainstorming, concept art, and storyboarding","maker",[49],{"id":50},"post",{"value":52,"source":47,"evidence":53},"Game developers and animators",[54],{"id":50},{"value":56,"source":47,"evidence":57},"Freemium: Pro version has more brushes",[58],{"id":50},{"value":60,"source":47,"evidence":61},"Build an art collaboration solution for game dev, extending earlier aggie.io work",[62,63],{"id":50},{"id":64,"by":11,"text":65},"30870280","We actually have 3 co-founders. Radek built aggie.io - it's been online for a few years. He initially built it to draw with his friends from South America. ;) First-hand need for…",{"value":67,"source":47,"evidence":68},"Over ten thousand engineering hours",[69],{"id":64,"by":11,"text":65},[71,75,79,83,87,91,95],{"value":72,"source":47,"evidence":73},"TypeScript",[74],{"id":50},{"value":76,"source":47,"evidence":77},"WebAssembly",[78],{"id":50},{"value":80,"source":47,"evidence":81},"WebGL",[82],{"id":50},{"value":84,"source":47,"evidence":85},"C",[86],{"id":50},{"value":88,"source":47,"evidence":89},"Node.js",[90],{"id":50},{"value":92,"source":47,"evidence":93},"Deepkit",[94],{"id":50},{"value":96,"source":47,"evidence":97},"WebSockets",[98],{"id":50},"unknown","launched","company",{"praise":103,"objections":126,"requests":143,"questions":156,"alternatives":171},[104,112,119],{"value":105,"source":106,"evidence":107},"Feels like native software","commenter",[108],{"id":109,"by":110,"text":111},"30871490","woolion","Had some fun on the 9 one, and the experience almost feel like native software, quite impressive! I can't say much more as I'm on Linux, so pressure sensitivity does not work. Is…",{"value":113,"source":106,"evidence":114},"Intuitive and impressive drawing experience",[115],{"id":116,"by":117,"text":118},"30870191","mansilladev","Very impressive and intuitive. Been playing with it on my iPhone, and it’s been working far beyond my expectations. Looking fwd to trying this on my laptop. Nice work!",{"value":120,"source":106,"evidence":121},"Fills a gap for collaborative art sketching",[122],{"id":123,"by":124,"text":125},"30871713","kradeelav","Very, very cool! Reminds me of mid 2010's days of messing around on iscribble with other college-aged artists - there's been a huge void for collaborative art sketching ever…",[127,136],{"value":128,"source":106,"evidence":129},"Pressure sensitivity did not work on Linux for one commenter",[130,133],{"id":131,"by":110,"text":132},"30871876","I could see the connect stylus after refresh, but unfortunately it didn't seem to work, either on the Cintiq or the Intuos Pro. If there's some mailing list or a roadmap, I'll…",{"id":134,"by":110,"text":135},"30872352","Sorry, that did not change anything. It's a bit late in Europe now, but don't hesitate to let me know about a beta.",{"value":137,"source":106,"evidence":138},"Sample canvas contained offensive text",[139],{"id":140,"by":141,"text":142},"30870528","wccrawford","I clicked on the first one and it says \"kill cops\" and \"hehe nice\". This is why we can't have nice things.",[144,151],{"value":145,"source":106,"evidence":146},"Timelapse or playback of drawing process",[147],{"id":148,"by":149,"text":150},"30870147","depingus","This just brought back memories of openCanvas 1.1b72! I don't see it in your features, but one of the great things about OC was that it would record your entire process into a…",{"value":152,"source":106,"evidence":153},"Beta access and Linux stylus support",[154,155],{"id":131,"by":110,"text":132},{"id":109,"by":110,"text":111},[157,164],{"value":158,"source":106,"evidence":159},"Whether the team has raised capital",[160],{"id":161,"by":162,"text":163},"30870969","echelon","> Today we're hiring some more people and it's a team effort! Have y'all raised capital? This is really impressive!",{"value":165,"source":106,"evidence":166},"How long the product took to build",[167],{"id":168,"by":169,"text":170},"30870146","rsweeney21","This looks awesome! Impressive work! You mentioned you and your co-founder. Did the two of you build the entire product? Curious how long it took the two of you.",[172,176,180],{"value":173,"source":106,"evidence":174},"OpenCanvas",[175],{"id":148,"by":149,"text":150},{"value":177,"source":106,"evidence":178},"iscribble",[179],{"id":123,"by":124,"text":125},{"value":181,"source":106,"evidence":182},"id Software's in-engine texture painting tool",[183],{"id":184,"by":185,"text":186},"30872406","onion2k","I have a vague recollection that id studio (id software's tools package for making games in their engine) has neat collaborative texture painting tool that runs in the game…",{"comments":188,"answered":189,"key":190},10,4,[191,194,197],{"id":192,"text":193},"30870302","We actually have it on the roadmap. Not sure if it will be a file export but imagine being able to share your drawing as GIF timelapse, or being able to go back to any point in…",{"id":195,"text":196},"30871645","We have an experimental WebHID support for some Wacom tablets. Can you let me know your username? I can enable WebHID for you and will leave you some instructions on how to try…",{"id":198,"text":199},"30871654","Sorry, forgot to clarify. WebHID is a way to get pressure sensitivity on Linux. It was tested on Wacom One and Intuos Pro. But may work on more tablets.",{"commenters":201,"max_depth":202,"maker_replies":188,"first_comment_mins":203,"lifespan_hours":204},17,8,76,99,[206,208,210,213,215,217,220,222,224,225,228,230,232,234,235,237,239,241,242,243,247,249,251,253,256,258,262,264,268,271],[148,39,34,207,149,39],"project\u002Fneutral\u002Fidea",[192,39,39,209,11,33],"maker\u002Fneutral\u002Fidea",[211,39,34,207,212,39],"30871827","dcanelhas",[184,33,39,214,185,39],"other\u002Fneutral\u002Fnone",[123,38,32,216,124,39],"project\u002Fpositive\u002Fidea",[218,34,39,214,219,39],"30871370","iyasu",[109,189,34,221,110,39],"project\u002Fmixed\u002Fexecution",[195,189,39,223,11,33],"maker\u002Fneutral\u002Fexecution",[198,189,39,223,11,33],[226,189,34,227,110,39],"30871728","maker\u002Fneutral\u002Fnone",[229,189,39,223,11,33],"30871759",[131,189,33,231,110,39],"project\u002Fcritical\u002Fexecution",[233,189,39,223,11,33],"30872274",[134,189,33,231,110,39],[236,189,39,227,11,33],"30911009",[116,32,32,238,117,39],"project\u002Fpositive\u002Fdesign",[240,32,39,209,11,33],"30870216",[168,31,34,223,169,39],[64,31,39,227,11,33],[244,31,39,245,246,39],"30870475","other\u002Fpositive\u002Fnone","rideontime",[161,31,32,248,162,39],"maker\u002Fpositive\u002Fnone",[250,31,39,227,11,33],"30871117",[252,31,32,248,162,39],"30871739",[254,31,34,227,255,39],"30872129","tdullien",[257,31,39,227,11,33],"30874198",[259,260,32,216,261,39],"30870910",7,"Shadonototra",[140,202,33,263,141,39],"project\u002Fcritical\u002Fnone",[265,202,39,266,267,39],"30871050","commenter\u002Fneutral\u002Fnone","Minor49er",[269,202,39,266,270,39],"30871651","tawaypol",[272,273,32,238,274,39],"30883711",9,"apr10fold",[],[277,282,287,292,297,302],{"id":278,"name":279,"points":280,"category":281},"30921231","Warp",946,"dev_tools",{"id":283,"name":284,"points":285,"category":286},"30879327","[x]it!",452,"productivity",{"id":288,"name":289,"points":290,"category":291},"30919257","Datagridxl2.js",301,"languages",{"id":293,"name":294,"points":295,"category":296},"30889828","Solar Witch",229,"infrastructure",{"id":298,"name":299,"points":300,"category":301},"30867002","weighoff.net",202,"games",{"id":303,"name":304,"points":305,"category":286},"30881096","rectangles",201,false,"v2",{"id":309,"name":5,"line":6,"ai":306,"cat":20,"year":13,"points":14,"comments":15,"rec":28,"s":310,"top":18,"kw":311,"maker":11,"domain":10,"tier":19,"attempts":39,"strip":312,"url":9,"mix":313,"praise":105,"objection":128,"sub":21},30869131,0.28,[21,24,25,26,27],"303050300301010503005053051005",[31,32,33,34],1793991043697]