Space Invaders

Games

browser arcade game

SHOW HN2015

14points
13comments
#1,620of 2,565 in 2015
Top 64%of 2015 by points

How HN took it

RoastedHalf or more of the comments are critical

0 positive, 2 neutral or asking, 0 mixed, 11 critical, out of 13 comments about the project. Thread score -0.68.

Execution: 0 for, 8 againstIdea: 0 for, 1 againstDesign: 0 for, 1 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

Objections

  • Keyboard controls unresponsive or hard to get working in several browsers

    From 6 comments
    • Chrome 46.0.2490.71 (64-bit), OSX Yosemite Had to press and hold arrow keys for a long time to develop any movement. Once the inertia (finally) kicked in, it kicked in hard and…
      slindz on HN
    • I had some trouble with the arrow keys - it seemed like I would hit it 3 or 4 times and only move once. Dragging with the mouse worked pretty well though. Also, holding down the…
      alialkhatib on HN
    • On Firefox 41.0.1 on OSX Yosemite, neither the space bar nor the arrow keys work. No extensions.
      imh on HN
    • I also had trouble getting arrow keys to work on Chrome 46.0.2490.71 Win
      pjspycha on HN
    • Another one who gave up after 3 tries of keyboard/mouse didn't work.
      thehoff on HN
    • Can't seem to move very far
      mcnamaratw on HN
  • Movement inertia is erratic once it kicks in

    From 2 comments
    • Chrome 46.0.2490.71 (64-bit), OSX Yosemite Had to press and hold arrow keys for a long time to develop any movement. Once the inertia (finally) kicked in, it kicked in hard and…
      slindz on HN
    • Same on Chrome 45.0.2454.101, Ubuntu 14.04
      lovegraphs on HN
  • Bullets too small, fast and frequent; ship too wide

    From 1 comment
    • I couldn't get it to fire, I couldn't move without clicking on the "ship" and dragging it (which didn't always work.) From a purely design perspective - the bullets are too…
      krapp on HN
  • Missing game mechanics such as invaders dropping at screen edges

    From 1 comment
    • I couldn't get it to fire, I couldn't move without clicking on the "ship" and dragging it (which didn't always work.) From a purely design perspective - the bullets are too…
      krapp on HN
  • Player dies too fast with no controls instructions

    From 1 comment
    • Maybe include an instruction on which keys I am meant to be using to move around? I couldn't figure it out because I died to fast every time, and gave up after 3 or 4 tries.
      pascalo on HN

Requests

  • Add on-screen instructions for controls

    From 1 comment
    • Maybe include an instruction on which keys I am meant to be using to move around? I couldn't figure it out because I died to fast every time, and gave up after 3 or 4 tries.
      pascalo on HN

Questions

  • What is the copyright status of Space Invaders?

    From 1 comment
    • I had some trouble with the arrow keys - it seemed like I would hit it 3 or 4 times and only move once. Dragging with the mouse worked pretty well though. Also, holding down the…
      alialkhatib on HN
  • Was the associated talk recorded, with slides or notes?

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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