snygg
Games
snake game
SHOW HN2010
24points
11comments
#68of 370 in 2010
Top 19%of 2010 by points
How HN took it
QuietFewer than 5 comments about the project
0 positive, 0 neutral or asking, 2 mixed, 1 critical, out of 3 comments about the project.
Idea: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Looks nice and brilliant visually
From 3 comments
Looks nice! I would just make one change, that is to give a texture to the white "apples" (that's what they are in the original game I think). Just one other comment, did you…
dutchflyboy on HNBrilliant! Looking at the video it feels like the black spots on the snake can be given a little bit more contrast to distinguish it from the background.
niyazpk on HNthat looks really great, nice going. I'm really interested in learning some high level graphics coding, and wondering if GLSL and openGL are the way to go or if a framework that…
etherealG on HN
Objections
Shader textures move constantly, distracting
From 1 comment
Looks nice! I would just make one change, that is to give a texture to the white "apples" (that's what they are in the original game I think). Just one other comment, did you…
dutchflyboy on HN
Black spots on the snake lack contrast with background
From 1 comment
Brilliant! Looking at the video it feels like the black spots on the snake can be given a little bit more contrast to distinguish it from the background.
niyazpk on HN
Scoring, menus and UI are not implemented
From 1 comment
"Boring features such as scoring, menus and a nice user interface are not implemented. Also, any other non-implemented feature is deemed boring." Heh.
PieSquared on HN
Requests
Give the white apples a texture
From 1 comment
Looks nice! I would just make one change, that is to give a texture to the white "apples" (that's what they are in the original game I think). Just one other comment, did you…
dutchflyboy on HN
Questions
Is GLSL/OpenGL or a higher-level framework better for learning graphics?
From 1 comment
that looks really great, nice going. I'm really interested in learning some high level graphics coding, and wondering if GLSL and openGL are the way to go or if a framework that…
etherealG on HN
Alternatives named
XNA with C#
From 1 comment
I am in no way a game developer, but I can tell you that using XNA + C# is by far the easiest way to develop games in my experience. I implemented versions of both "Snake" and…
jlgosse on HN
pyglet for Python
From 1 comment
http://pyglet.org/ is a nice OpenGL-and-stuff-wrapper for Python. In my opinion it is a very easy API to work with.
Deestan on HN