Water-Simulation

Creative

water surface rendering demo

SHOW HN2016

51points
18comments
#729of 2,264 in 2016
Top 33%of 2016 by points

How HN took it

CuriousMostly questions and neutral comments

0 positive, 6 neutral or asking, 1 mixed, 2 critical, out of 9 comments about the project. Thread score -0.10.

Execution: 0 for, 2 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Cool project and a great achievement

    From 1 comment
    • This is cool to share and great achievement in getting it done, good job ! A few suggestions though : * Detail what's new, all of those are pretty well known in video games…
      speps on HN

Objections

  • Reflections look floaty and may be computed wrongly

    From 1 comment
    • This is cool to share and great achievement in getting it done, good job ! A few suggestions though : * Detail what's new, all of those are pretty well known in video games…
      speps on HN
  • Build fails with missing GL/glu.h on OS X

    From 2 comments
    • I got this error: ``` scene.c:24:10: fatal error: ‘GL/glu.h' file not found ```
      Tinyyy on HN
    • I’m on OS X, isn’t it included already? Edit: I changed ‘#include <GL/glu.h>’ to ‘#include <OpenGL/glu.h>’ and it builds now. Edit 2: Apparently it still doesn’t work: ```…
      Tinyyy on HN

Requests

  • Provide performance results and hardware used

    From 1 comment
    • This is cool to share and great achievement in getting it done, good job ! A few suggestions though : * Detail what's new, all of those are pretty well known in video games…
      speps on HN
  • Try better lighting models

    From 1 comment
    • This is cool to share and great achievement in getting it done, good job ! A few suggestions though : * Detail what's new, all of those are pretty well known in video games…
      speps on HN
  • Add a DirectX implementation

    From 1 comment
    • This is cool to share and great achievement in getting it done, good job ! A few suggestions though : * Detail what's new, all of those are pretty well known in video games…
      speps on HN

Questions

  • Is the water simulated in 2D or 3D?

    From 1 comment
  • Has anyone tested it?

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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