wireframe-world

Creative

procedural graphics demo

SHOW HN2016

181points
56comments
#160of 2,264 in 2016
Top 8%of 2016 by points

How HN took it

CuriousMostly questions and neutral comments

7 positive, 17 neutral or asking, 3 mixed, 4 critical, out of 31 comments about the project. Thread score +0.13.

Execution: 1 for, 4 againstIdea: 4 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Clean, terse source code

    From 1 comment
    • This guy's source is terse and clean. I like it.
      dc2 on HN
  • Creates a convincing illusion of infinite forward motion

    From 1 comment
    • the best part of this was it created illusion of moving forward. Nice one. Adding a sound to this can help more.
      govindpatel on HN
  • Nostalgic demoscene-style graphics

    From 1 comment
    • Thanks for posting. This brings back a lot of fond memories for me. The good old days when I was still teaching myself DirectX and OpenGL. Copying and updating ancient demoscene…
      fitzwatermellow on HN

Objections

  • Visual glitches and missing triangles after some seconds

    From 2 comments
    • It starts visually glitching out after 10 seconds or so, for me. Doesn't really ruin the experience, but as it appears to get more pronounced with time, I don't think we'll reach…
      mkishi on HN
    • There seems to be some missing triangles after a while (10-20 sec.) on Chrome on OSX Are these caused by some z-buffer issues caused by increasingly large coordinates?
      joakleaf on HN
  • Bundle is around 10k lines due to bundled dependencies

    From 2 comments
    • The .js file is over 10,000 lines of code. How did it get so bloated from your 450 lines of code?
      mwiedmann on HN
    • It includes imported libraries, primarily regl[1] which is 8228 lines long. [1]: https://github.com/mikolalysenko/regl/blob/gh-pages/dist/regl.js
      evan_ on HN
  • Blank page in some browsers

    From 2 comments
    • I only get a blank page and the following in the console: demo.js:10655 Uncaught SyntaxError: Unexpected token { Tested on Chromium 48.0.2564.116, available under Fedora.
      d33 on HN
    • For anyone using Safari, if you're seeing a blank page, try Safari Technology Preview. It works there.
      eridius on HN

Requests

  • Extract constants so users can tweak them

    From 1 comment
    • Next step is to extract these constants for user to play with.
      ReFruity on HN
  • Add sound or music

    From 1 comment
    • You absolutely should – the music made this a lot more awesome :).
      chronial on HN
  • Enable anisotropic filtering or nearest filtering to reduce blur

    From 2 comments
    • If you can, you should really turn on anisotropic filtering, so that the grid-lines on the horizontal surfaces don't go all blurry.
      thristian on HN
    • This is really cool! I think it might look a bit cleaner if you changed the filtering on your shader to be nearest, instead of linear. I posted this previously but I didn't want…
      xigency on HN

Questions

  • Where the constant f=0.0015974 came from

    From 1 comment
    • >var f = 0.0015974 Where did this number come from? Is it arbitrary?
      jackfrodo on HN
  • Whether z-buffer precision causes the glitches

    From 1 comment
    • There seems to be some missing triangles after a while (10-20 sec.) on Chrome on OSX Are these caused by some z-buffer issues caused by increasingly large coordinates?
      joakleaf on HN

Alternatives named

  • Thirteenth Floor style virtual worlds

    From 1 comment
  • Infinite terrain WebGL demo by dlubarov

    From 1 comment
    • I made a similar demo: http://dlubarov.github.io/webgl-infinite-terrain-demo/ Source code: https://github.com/dlubarov/webgl-infinite-terrain-demo It's also Perlin noise, but…
      dlubarov on HN
  • Old Excel flight simulator easter egg

    From 1 comment
    • Very nice. This reminded me of the flight simulator easter egg in old versions of MS Excel. Does anyone have some good resources on getting started with WebGL or graphics…
      dinosaurs on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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