Curious Expedition

Games

roguelike exploration game

SHOW HN2016

34points
22comments
#929of 2,264 in 2016
Top 42%of 2016 by points

How HN took it

MixedNo clear lean

7 positive, 5 neutral or asking, 0 mixed, 2 critical, out of 14 comments about the project. Thread score +0.28.

Docs: 1 for, 2 againstExecution: 2 for, 0 againstPricing: 1 for, 0 againstIdea: 1 for, 0 againstDesign: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, relaxing and different on every playthrough

    From 3 comments
    • Great relaxing game that is still challenging and different with every playthrough
      gr3yh47 on HN
    • Cool I played this game a bit and it was very fun. Looking forward to full release.
      mesozoic on HN
    • I've had a lot of fun with this game and agree that it would be nice to hear more in this post about how it was made.
      nrjames on HN
  • Shows Electron is viable for cross-platform games

    From 1 comment
    • Games can be some very large complex projects. Did you guys write it in javascript or some other language and compile to js? If you guys did just write in js did you use any…
      tshannon on HN

Objections

  • Post is just a link to Steam without details on how it was built

    From 3 comments
    • This would be better if it was a discussion of the challenges you faced and how you overcame them, rather than simply a link to the game. :)
      jstanley on HN
    • More details, please. Right now it's just a link to steam.
      ythl on HN
    • I've had a lot of fun with this game and agree that it would be nice to hear more in this post about how it was made.
      nrjames on HN

Requests

  • Write-up of challenges, lessons learned and tech stack

    From 3 comments
    • This would be better if it was a discussion of the challenges you faced and how you overcame them, rather than simply a link to the game. :)
      jstanley on HN
    • Yes, please give some insight into what went into it. How many people were part of the project? How long have you guys been coding? Challenges with it being Electron based? Did…
      sboselli on HN
    • I am very curious to know about the tech stack used as well. Currently I am writing a pure-JavaScript engine using the HTML5 canvas because packaging for electron gets complex…
      CryoLogic on HN
  • Code snippets

    From 1 comment

Questions

  • What was the marketing budget

    From 1 comment
  • How big was the team

    From 1 comment
    • Yes, please give some insight into what went into it. How many people were part of the project? How long have you guys been coding? Challenges with it being Electron based? Did…
      sboselli on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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