BreakLock

Games

puzzle game

SHOW HN2017

139points
38comments
#286of 2,242 in 2017
Top 13%of 2017 by points

How HN took it

CuriousMostly questions and neutral comments

6 positive, 21 neutral or asking, 1 mixed, 3 critical, out of 31 comments about the project. Thread score +0.12.

Execution: 0 for, 2 againstPricing: 1 for, 0 againstDesign: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun puzzle game with polished presentation

    From 3 comments
    • I found the display of previous attempts a little hard to decipher (1-2-3-4 labelling would be much easier to parse, for me), but other than that great fun, and exceptionally…
      fredley on HN
    • This is a great puzzle game and a very impressive demo web app. However, I wish it was available from the various app stores for two reasons: 1. I want to pay you for this. 2. It…
      joemaller1 on HN
    • Solved the first puzzle on "easy" in 53 attempts. The first 20 attempts were me figuring out that the 4 dots beneath each try are not in the same order as I drew the pattern, so…
      elaus on HN

Objections

  • Previous-attempt dot display is hard to read

    From 2 comments
    • I found the display of previous attempts a little hard to decipher (1-2-3-4 labelling would be much easier to parse, for me), but other than that great fun, and exceptionally…
      fredley on HN
    • Conceptually i kept applying direction to success/failure. Eg, if one of them was correct, i kept fighting the assertion of the direction being correct, ie if 3 was correct i…
      notheguyouthink on HN
  • Empty scrollbars in Firefox from overflow scroll CSS

    From 2 comments
    • There is some "overflow: scroll" that should be "overflow: auto" in CSS, IMHO.. So many empty scrollbars in firefox on osx...
      fabrixxm on HN
    • I know... it was tricky to make Flexbox working everywhere. I ended up setting this property to make Safari looking fine. But you make me realise that it uglify everything on…
      maxwellito on HN

Requests

  • Offline use and an APK or app store release

    From 2 comments
    • This is a great puzzle game and a very impressive demo web app. However, I wish it was available from the various app stores for two reasons: 1. I want to pay you for this. 2. It…
      joemaller1 on HN
    • how to make it work offline? i would appreciate APK as well
      Markoff on HN
  • Label dots 1-2-3-4 in previous attempts

    From 1 comment
    • I found the display of previous attempts a little hard to decipher (1-2-3-4 labelling would be much easier to parse, for me), but other than that great fun, and exceptionally…
      fredley on HN

Questions

  • What strategy gives the fewest moves

    From 2 comments
    • Pretty neat. Is there some kind of "strategy guide" for mastermind-like games? I feel that I'm operating at close-to-brute-force levels (I spent 22 attempts at a 4-lock) and I'd…
      ulucs on HN
    • What is the algorithm to solve this in the shortest number of moves. I have got it down to 7, but there might be something faster.
      samfisher83 on HN

Alternatives named

  • Mastermind

    From 1 comment
    • I saw this game (Mastermind or originally called Moo or Bulls and Cows) in an article in Software Practice and Experience[1] in the 70's. A couple of years later I saw a very…
      todd8 on HN
  • Minesweeper

    From 1 comment
    • A very fun game, it feels like a more "computationally intense" minesweeper, though I guess I compare everything to minesweeper[1][2]! It seems the optimal strategy is to…
      lelandbatey on HN
  • Android pattern lock

    From 1 comment
    • I don't know the answer to your question, but I was curious to know if 22 attempts was anywhere near a bruteforce attack on a 4 point pattern. This Quora thread contains some…
      Spare_account on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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