Airmash

Games

multiplayer browser shooter

SHOW HN2017

1,535points
304comments
#1of 2,242 in 2017
Top 1%of 2017 by points

How HN took it

MixedNo clear lean

88 positive, 47 neutral or asking, 13 mixed, 20 critical, out of 168 comments about the project. Thread score +0.47.

Performance: 16 for, 8 againstDesign: 13 for, 3 againstExecution: 2 for, 9 againstDocs: 3 for, 0 againstIdea: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Addictive and fun gameplay

    From 3 comments
  • Smooth performance, including on mobile

    From 3 comments
    • I'm amazed by how well this works on mobile. I literally played this game for about half an hour on my phone in the HN app web view because it's just so much fun. I'm used to…
      Aaronmacaron on HN
    • Played on the pc for about 20 minutes; great fun but controls mess up sometimes (shooting). Tried on my iPhone6s but screen isn’t correctly; bottom 20px or so are missing in…
      NKCSS on HN
    • Very good on mobile, got in first place a couple of times. Should stop disclaiming about the mobile experience
      hsson on HN
  • Small file size and fast loading

    From 1 comment
    • I opened this game in an incognito tab. And started dev tools. The entire game is only 2.8 MB. It loads fast. Such graphics, much small. A lesson for modern web developers about…
      pvsukale3 on HN

Objections

  • Connection lag and high ping for some players

    From 2 comments
    • Very nice game, but I couldn't enjoy much because of my high ping. I'd like to see an South America and Africa servers. AFAIK AWS provides South America servers for Sao Paulo,…
      feikname on HN
    • Really slow in the seattle area. Not sure if this is because of servers being overloaded right now.
      ateesdalejr on HN
  • Browser compatibility problems

    From 3 comments
    • Needs error handling for unsupported browsers, which seems to be anything other than bleeding edge latest browser version. Can't get past "enter name", it just sits there doing…
      exodust on HN
    • Works great in Firefox 57. But Chrome 63 on Linux 17.10. With GPU accel. The bitmap sprites are just rendering as weird grey bounding rects :(
      indescions_2017 on HN
    • Does not load in Palemoon :-(
      rlv-dan on HN
  • Controls issues with keyboard and controllers

    From 3 comments
    • BTW, it does not recognize 4 simultanous key inputs on Firefox 57. Other than that, it is really cool game! Great job!
      kbumsik on HN
    • Really fun! I was super excited to see that it also supports controllers but for some reason there is at least a one second delay between button presses on my xbox controller and…
      spookyuser on HN
    • I can't seem to get my aircraft to move forward using a keyboard. Flying backwards is fine, but using the ^ key is a nogo. Controller works fin theough! OS: Windows 10 (Build…
      qmarchi on HN

Requests

  • Let players fly in a campaign mode on their own city maps

    From 1 comment
    • Request: a campaign mode where you download my cities' map and let me flyover and protect it from inbound hordes. Maybe let me network with other players in my city to coordinate…
      pj_mukh on HN
  • Server locations in South America and Africa

    From 1 comment
    • Very nice game, but I couldn't enjoy much because of my high ping. I'd like to see an South America and Africa servers. AFAIK AWS provides South America servers for Sao Paulo,…
      feikname on HN
  • Write-up of the tech stack and how it was built

    From 3 comments
    • What did u use too make the game?
      sidcool on HN
    • This game is so awesome! Can you make a tutorial on how you designed it?
      puddlypanda123 on HN
    • This really is an addictive game and the attention to detail is amazing. As a web developer myself, I'm quite familiar with building a typical web application but nothing close…
      MrAwesomeSauce on HN

Questions

  • What tech stack or backend is used

    From 3 comments
  • Whether the project will be open sourced

    From 1 comment
    • The game space is a little crowded i felt. Otherwise pretty cool game ! Do you plan to open source or do you know of a HTML5 game of similar complexity that is ? Would love to…
      anilshanbhag on HN

Alternatives named

  • Subspace / Continuum

    From 3 comments
    • Kind of reminds me of SubSpace. I think, it has been a very long time since I've played it.
      ajp on HN
    • Does this remind anyone else of the old Subspace/Continuum game?
      jmtame on HN
    • This is incredible! Were you a Subspace Continuum player? The similarities are many and my (albeit not great) skills translate right over. Although discrete life/weapon energy…
      gadgetoid on HN
  • Slither.io and other io games

    From 2 comments
    • Is it just me or is this becoming a more popular Internet game format. The reason I ask is because Slither.io uses this same idea.
      Decabytes on HN
    • Apparently these are called "io games". I was visiting family last month and watched my nephew play these for hours. Large list here: http://iogames.space
      bojo on HN
  • XPilot

    From 1 comment
    • This game reminds me of XPilot released back in 1992: https://en.wikipedia.org/wiki/XPilot Some gameplay footage:…
      sicco on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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