Dilay
Creative
3d sculpting
SHOW HN2018
227points
80comments
#143of 2,155 in 2018
Top 7%of 2018 by points
How HN took it
CuriousMostly questions and neutral comments
3 positive, 9 neutral or asking, 0 mixed, 5 critical, out of 17 comments about the project. Thread score -0.05.
Idea: 2 for, 3 againstExecution: 1 for, 2 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Gives a Sculptris-like experience, including on Linux and Mac
From 1 comment
I love blender but its sculpting does not even come close for me as to Sculptris/3D coat for me personally. I really like Dilay because it certainly gives me the closest…
glenndebacker on HN
Zsphere-like mode is a notable feature
From 1 comment
Until ZBrush 2018 (which incorporates Sculptris tesselation model), Blender's Dynamic Topology mode was the closest thing to Sculptris as far as I know. The cool thing I noticed…
nineteen999 on HN
Objections
Topology cannot be changed with normal sculpting tools
From 1 comment
Yeah, you can't change topology using the normal sculpting tools. But using the Remesh tool you can subtract (Boolean-wise) one mesh from another, which essentially can be used…
abau_org on HN
Hole-making result was unpleasant
From 1 comment
Meh? I tried to make a hole in the sphere, and the result was not pleasant.
starmole on HN
Requests
Tablet version
From 1 comment
Wow ! Why not have this as a tablet app ? Seems more intuitive to work with ? A free app with in-app purchases to export the result for 3d printing.
Gys on HN
Subtract shapes and 2D shape tools
From 1 comment
I used the app.... my feedback... - add ability to subtract shapes. - add ability to draw 2d shape and rotate it - add ability to indent whatever shape is (imagine a box, i press…
techsin101 on HN
Questions
What is the advantage over Blender
From 1 comment
What is the advantage of this over Blender? Blender has been my go-to for modeling, sculpting, video editing, and so much more. I'm not trying to bash this, I'm just curious.
oregontechninja on HN
Is it built on dynamic subdivision
From 2 comments
Really cool stuff! I was wondering, how are you solving the issues of sculpting low polygon primitives (do you dynamically subdivide or?).
eerikkivistik on HN> do you dynamically subdivide Exactly.
abau_org on HN
Alternatives named
Blender
From 2 comments
Another free 3D sculpting application: Blender.
bayesian_horse on HNTry Blender.
bayesian_horse on HN
Sculptris
From 2 comments
open source sculptris? yes please!
macca321 on HNThis reminds me of Sculptris. http://pixologic.com/sculptris/
sorenjan on HN
ZBrush
From 1 comment
I've dabbled a bit with digital sculpting, and for me, Blender's sculpting tools feel really odd. I haven't tried out Dilay, but both ZBrush and 3D-Coat's sculpting tools are a…
jefftime on HN
3D Coat
From 2 comments
I've dabbled a bit with digital sculpting, and for me, Blender's sculpting tools feel really odd. I haven't tried out Dilay, but both ZBrush and 3D-Coat's sculpting tools are a…
jefftime on HNYou need a sculpting app that uses voxels to do that in a way that feels effortless, check out 3D Coat or Oculus Medium.
whywhywhywhy on HN
Oculus Medium
From 2 comments
Oculus Medium truly blew me away, I've tried sculpting in the likes of Zbrush, Mudbox etc before and it's never really clicked. But being able to actually use your hands in 3D…
whywhywhywhy on HNYou need a sculpting app that uses voxels to do that in a way that feels effortless, check out 3D Coat or Oculus Medium.
whywhywhywhy on HN