DoodleMaster

Dev tools

ui code generation

SHOW HN2018

302points
141comments
#88of 2,155 in 2018
Top 5%of 2018 by points

How HN took it

DebatedReal support and real criticism

12 positive, 16 neutral or asking, 1 mixed, 19 critical, out of 48 comments about the project. Thread score -0.11.

Idea: 10 for, 12 againstDocs: 1 for, 3 againstDesign: 0 for, 3 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Cool, exciting idea

    From 3 comments
    • Codeless UI is so exciting! This reminds me of Ivan Sutherland's Sketchpad from the early 60s https://en.wikipedia.org/wiki/Sketchpad
      jakelazaroff on HN
    • I think this is great. I see a future where designers can draw and create an interactive prototype. Anything beyond that is, my (educated) guess, long way off. Anybody hoping…
      GijsjanB on HN
    • woooooa this is so cool!!!
      LifeQuestioner on HN
  • Reminds of earlier tools like Palm Graffiti and Sketchpad

    From 2 comments
    • Codeless UI is so exciting! This reminds me of Ivan Sutherland's Sketchpad from the early 60s https://en.wikipedia.org/wiki/Sketchpad
      jakelazaroff on HN
    • its a great concept & prototype - really reminds me of the palm pilot graffiti writing system and alphabet [0]. after just watching the video - seems like adding a plugin system…
      andyidsinga on HN

Objections

  • Drawing is no better than dragging components from a palette

    From 3 comments
    • Interesting idea, but I'm not sure I see any advantage over dragging movable/resizable components from a toolbar, but there are several obvious disadvantages.
      nebulous1 on HN
    • Neat, but wouldn't it just be easier to have a pallet of controls / components that user could drag into a view and cut out the need for interpreting a drawing?
      steveharman on HN
    • If you already have a consistent design language,and those pre-baked pieces, it seems like assembling them visually is the easy part. This would still leave the behavior logic an…
      mpolichette on HN
  • Rule-based layout is better than drawing for responsive UIs

    From 1 comment
    • Maybe I am not a UI designer but I much prefer rule based approaches than drawing. Rule based means I tell use instruction like "this button must be on top on that button…
      GuB-42 on HN
  • Repo was hard to run and poorly organised at first

    From 1 comment
    • This is not the sort of repo I would present to the public. * There are no instructions on how to actually run the thing. * There is no requirements.txt or similar, so I have no…
      akx on HN

Requests

  • Explain how the model was trained and the training data

    From 2 comments
    • Congrats! Can you maybe say a bit about how you trained it?
      johannesbeil on HN
    • How was the PyTorch model trained? (Most interested in the training data)
      punnerud on HN
  • Add a web demo or easier way to try it

    From 1 comment
    • karanchahal, not sure if this can be renamed retroactively, but this may have been a good "Show HN" candidate: https://news.ycombinator.com/showhn.html Regardless, it's a cool…
      alangpierce on HN

Questions

  • Why doodle instead of typing widget names?

    From 1 comment
    • Why doodle? What difference does it make than to simply type the name of the widget you want?
      atulvi on HN

Alternatives named

  • Microsoft Sketch2Code

    From 2 comments
    • Microsoft also offers this as Sketch2Code: https://github.com/Microsoft/ailab/tree/master/Sketch2Code
      Someone1234 on HN
    • Only the other day I was looking at https://sketch2code.azurewebsites.net, which does something similar atop Azure cognitive APIs (I work on Azure).
      rcarmo on HN
  • Yotako

    From 2 comments
    • Haven't used it, but Yotako seems similar: https://www.yotako.io/
      tyingq on HN
    • this is pretty cool! one thing on the image drawing one is that there are "industry-wide" common practices when using a placeholder/drawing one to represent an image as a…
      laurentb on HN
  • Anvil

    From 1 comment
    • We've built an explicitly Visual Basic-like development environment for the web, which I think fits your bill: https://anvil.works. It's got a drag'n'drop UI creator, you use…
      meredydd on HN
  • Crane.ai

    From 1 comment
    • While i am a fan, we took it up a notch by allowing users to upload their UI and we write the supporting code using A.I. https://crane.ai/
      wonderofworld on HN
  • Wireframe Sketcher

    From 1 comment
    • Wireframe Sketcher (my fav out of them all) does this in a more efficient manner.
      jack9 on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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