Ultra Square Catcher (USC)

Games

browser arcade game

SHOW HN2019

Legend

Ultra Square Catcher (USC)

I taught my little brother JS, and he made this videogame in a week

s-poony.github.io

#javascript game#arcade game#browser game#html5 game

1,079points
270comments
#4of 2,195 in 2019
Top 1%of 2019 by points

How HN took it

LovedMost comments that take a side are positive

102 positive, 38 neutral or asking, 12 mixed, 11 critical, out of 163 comments about the project. Thread score +0.60.

Design: 33 for, 0 againstExecution: 8 for, 6 againstIdea: 10 for, 1 againstPerformance: 4 for, 0 againstPrivacy: 0 for, 2 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, addictive gameplay with simple mechanics

    From 3 comments
    • Wow... Thought I was going to play for 10 maybe 15 seconds... I've never played a game for that long... This is seriously good. If you released this game without "little brother"…
      bbno4 on HN
    • This thing is deceptively subtle and fiendishly addictive. Well done!
      rcarmo on HN
    • ... that is seriously fun. The red block turning up later was AMAZING.
      sonofgod on HN
  • Impressive work for a young beginner

    From 2 comments
    • Finally, one of these stories that didn't make me feel like an utterly talentless moron. This feels like what someone might be able to learn how to do in a week, but so often it…
      nsxwolf on HN
    • You have taught him well, congratulations.
      Abishek_Muthian on HN
  • Clean, well-commented code

    From 2 comments
    • Look at the code guys [1]. I love it. This is simple. There is not a single line of bullshit. I hope he gonna become a great programmer and continue to make beautiful code like…
      quadcore on HN
    • Good work. It's fun and has clean code too!
      nyfresh on HN
  • Good use of phone tilt controls

    From 1 comment
    • Hasn’t been mentioned before: try this on a phone. It uses the gyroscope for control and it quickly becomes second nature to balance/guide the square around the screen. Also a…
      juretriglav on HN

Objections

  • Controls not explained; unclear to use keyboard

    From 2 comments
    • Super fun, your little brother did a great job! Only criticism I would say is to add some directions if possible, even though for most people it's common sense it took me a…
      virtuexru on HN
    • Very nice. I had fun with it. Maybe a little description of the goals on the page underneath the play area would be good? Took me a while to realize picking up the red squares…
      cowpewter on HN
  • Does not work on some browsers such as Firefox

    From 1 comment
    • Cool game! Congrats to your brother. Doesn't work on current Firefox.
      dotdi on HN
  • Movement speed tied to refresh rate

    From 1 comment
    • Nice job, just an FYI it looks like movement speed is tied to refresh rate. I was having a difficult time at 144hz but lowering to 60hz made it way more manageable.
      milesdyson_phd on HN
  • Doubts the maker wrote the code and the title is exaggerated

    From 2 comments
    • In "taught" did you mean "write 80% of the code"? This follows coding conventions far too much for me to believe it's written by an complete beginner. To me it smells like…
      baalimago on HN
    • Cool game, but am I the only one who's a little skeptical about the title?
      icholy on HN

Requests

  • Add on-page instructions or a score description

    From 2 comments
    • Very nice. I had fun with it. Maybe a little description of the goals on the page underneath the play area would be good? Took me a while to realize picking up the red squares…
      cowpewter on HN
    • Super fun, your little brother did a great job! Only criticism I would say is to add some directions if possible, even though for most people it's common sense it took me a…
      virtuexru on HN
  • Add a high score counter

    From 1 comment
  • Add more enemies as score increases

    From 1 comment
    • So fun. I like the AI logic, if he wants a fun addition he should add more enemies as the score increases and implement something like the pac-man ghost logic so that they all…
      maxmcd on HN
  • Add a link to the source code on the page

    From 1 comment
    • so cool! maybe dumb question - where's the link to the source code? adding that to the actual page would be great.
      ryantuck on HN

Questions

  • How was the brother taught?

    From 2 comments
    • Great! How did you teach your little brother?
      juniusfree on HN
    • That's impressive. Can you provide more info such as how old he is, did he have any kind of programming experience prior, and how did you go about teaching him?
      Zelphyr on HN
  • How old is the brother?

    From 1 comment

Alternatives named

  • Squares 2 Flash game

    From 1 comment
    • Brings back memories of Squares 2, a Flash game I was addicted to in high school: http://www.officegamespot.com/freegames/squares2.htm
      nfriend on HN
  • Pac-Man style ghost AI

    From 1 comment
    • So fun. I like the AI logic, if he wants a fun addition he should add more enemies as the score increases and implement something like the pac-man ghost logic so that they all…
      maxmcd on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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