stereogram-raycaster
Creative
stereogram renderer
SHOW HN2019
Legend
stereogram-raycaster
A raycaster that renders to random dot stereogram (like Magic Eye)
github.comHow HN took it
9 positive, 12 neutral or asking, 2 mixed, 7 critical, out of 30 comments about the project. Thread score +0.05.
Design: 3 for, 3 againstIdea: 4 for, 0 againstExecution: 0 for, 3 againstDocs: 1 for, 0 againstPerformance: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun and impressive autostereogram implementation
From 4 comments
First of all: One of the most awesome use of autostereogram i have ever seen! I always wondered if that was possible. Thank you! Question, did you experiment how to reduce the…
throwaway1500 on HNThis is wonderful. I found it more enjoyable if you add the following css to the canvas: canvas{ image-rendering: pixelated; width: 100vw; height: 100vh; object-fit: cover;…
sagebird on HNoh this is so much fun! love it.
nydel on HNAmazing! didn't think I could get so hooked up to a stereogram renderer.... I'd suggest adding other colorful background variations, apart from random dots, as well. Thanks for…
creative-coder on HN
Readme is a clear explanation of ray casting
From 1 comment
The readme is perhaps the best explanation for ray casting that I've ever read. So succinct!
jonny_eh on HN
Objections
Hard to lock on without a fixed reference; dots change between renders
From 2 comments
It would be nice if the dots didn't change between renders of otherwise identical frames.
devrod on HNFYI: It might be easier if I could pause the stereogram until I can get my eyes focused. With the magic eye images, I usually focus on a point until my eyes lock in. With the…
gwbas1c on HN
Image appears depth-inverted for cross-eyed viewing
From 2 comments
OK, is it just me or does the stereogram render backwards: The more distant stuff (the skyline) looks closer, while the floor and walls looks more distant? I cross my eyes to see…
strenholme on HNThis is the best instruction I've read so far on seeing them. I'm fine with cross-eye stereograms, so lining up to 3 dots was easy. What you described as "stabilizing" your…
alok99 on HN
Requests
Add focus markers such as coloured dots at stereo separation
From 2 comments
A quick suggestion that would help people to "lock-on" to the effect, add two small coloured dots the distance of the stereo separation. It makes it easier to work out if you've…
noneeeed on HNThat's correct -- if you cross your eyes correctly, you should see some 3D depth in the static. http://www.magiceye.com/faq_example.htm has some helpful instructions (you're…
sonofgod on HN
Pausable or static dots to aid focusing
From 2 comments
FYI: It might be easier if I could pause the stereogram until I can get my eyes focused. With the magic eye images, I usually focus on a point until my eyes lock in. With the…
gwbas1c on HNIt would be nice if the dots didn't change between renders of otherwise identical frames.
devrod on HN
Anaglyph red-cyan mode
From 1 comment
Although autostereogram is fun, an additional anaglyph mode (red-cyan) might be nice for people who have trouble with such images.
classichasclass on HN
Questions
Can color or non-random base images be used?
From 2 comments
Don't know much about stereograms, two general questions: a) Is it possilbe to render color images this way? b) Is it possible to have the random dots not change all the time?…
pablo1 on HNSuper cool! Does anyone know alternative non-random dot approaches to autostereogram generation? Seeing the random dot approach in video highlights the lack of temporal coherence…
JeremyHerrman on HN
Alternatives named
Doom rendered as a magic eye image (omdo)
From 1 comment
If you want actual doom as a magic eye thingy, someone else made it already: https://blogum.itch.io/omdo
Y_Y on HN
Magic Carpet's magic eye feature
From 1 comment
This is pretty cool. I remember when Magic Carpet came out back in '94 (https://ultimatehistoryvideogames.jimdo.com/magic-carpet/) It had a magic eye feature, which I haven't…
parksy on HN
moefh/stereogram
From 1 comment
That's really nice. I did something very similar a few years ago: https://github.com/moefh/stereogram/ My version shows a simpler scene (a single tumbling cube) and also works…
moefh on HN