Helm

Consumer and social

mental health app

SHOW HN2020

Helm

A Flutter app that gamifies stress/anxiety/depression management

github.com

#stress management#anxiety app#gamification#flutter app#depression

196points
61comments
#284of 3,028 in 2020
Top 10%of 2020 by points

How HN took it

RoastedHalf or more of the comments are critical

4 positive, 7 neutral or asking, 1 mixed, 14 critical, out of 26 comments about the project. Thread score -0.38.

Idea: 1 for, 7 againstExecution: 1 for, 2 againstPrivacy: 0 for, 1 againstDesign: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Well-built, intuitive Flutter app useful as a reference

    From 1 comment
    • I'm a simple man -- I see an open source Flutter app, I upvote it. Thanks for publishing this, I always appreciate seeing examples of full-fledged Flutter apps for reference! The…
      baylessj on HN
  • Useful for people who want to learn Flutter and Dart

    From 1 comment
    • Thanks for contributing a nice piece of work particularly appropriate for tough times! I’ve been wanting to learn Dart and Flutter on a real-life but manageable project.
      tomcam on HN

Objections

  • Gamifying anxiety or depression may feed unhealthy coping or stress

    From 3 comments
    • We should be able to aid each other, in person, on learning how to manage these ailments, which are frequently associated to a lack of social fulfillment, as I've personally…
      Funes- on HN
    • I don’t know, gamifying stress/anxiety management sounds extremely stressful.
      asutekku on HN
    • I'm not a fan of the "Buy something nice" one. It seems like it might feed a harmful coping mechanism.
      sli on HN
  • Reward system is ill-conceived

    From 2 comments
    • We should be able to aid each other, in person, on learning how to manage these ailments, which are frequently associated to a lack of social fulfillment, as I've personally…
      Funes- on HN
    • I think earning rewards, in general, is kind of an awkward thing in an app like this.
      dinkleberg on HN
  • Name clashes with existing Helm projects

    From 2 comments
    • This project name is so overused. Helm - The package manager for Kurbenetes https://helm.sh/ Helm - A functionally reactive game engine https://github.com/z0w0/helm Helm - Emacs…
      jolmg on HN
    • SEO clash with the popular artifact packager or k8s helm
      gigatexal on HN
  • Privacy concerns about health data

    From 1 comment
    • As a person with anxiety and depression, its easy to come up with dep/anx fueled narratives about how this could go wrong: 1) The app might stress me out and make it worse 2) I…
      trashface on HN

Requests

  • Provide builds or downloadable binaries

    From 2 comments
  • Rename the anxiety credits currency

    From 1 comment
    • I would suggest renaming 'anxiety credits' to something else, reminding people they have anxiety won't help getting rid of it.
      gdsdfe on HN

Questions

  • Is the code really open source given its license

    From 2 comments
    • It is not technically open source, but 'source provided' until there is an OSS license provided.
      rapnie on HN
    • True it may not technically be open source, but certain rights are granted because the author published on GitHub, according to the ToS: > If you set your pages and repositories…
      evv on HN
  • How the maker finds Flutter as a platform

    From 1 comment

Alternatives named

  • Gamification approaches like SuperBetter

    From 1 comment
    • for: https://www.amazon.com/SuperBetter-Living-Gamefully-Jane-McGonigal/dp/0143109774 https://tim.blog/2015/07/28/jane-mcgonigal/ against: https://mental.jmir.org/2019/6/e13717/
      perchard on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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