ByteLegend
Games
educational mmorpg
SHOW HN2022
How HN took it
12 positive, 8 neutral or asking, 2 mixed, 10 critical, out of 32 comments about the project. Thread score +0.13.
Idea: 4 for, 3 againstDesign: 1 for, 5 againstExecution: 0 for, 2 againstDocs: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Ambitious and well-executed concept.
From 3 comments
This is so awesome. It's awesome because this statement is ridiculously ambitious, "I'm writing an MMORPG game for learning programming". Rock on! You've obviously made a ton of…
mftb on HNVery nice work. Amazing what a motivated person can do these days
matt321 on HNWow, the map is so pretty!
yreg on HN
Map artwork is attractive.
From 1 comment
Wow, the map is so pretty!
yreg on HN
Objections
Onboarding is unclear; signing in needed before playing.
From 2 comments
Hey, cool idea. I didn't find it intuitive when first landing on the site. I think I need to sign up first before I get a character that can walk around? I think it would be cool…
davidweatherall on HNI immediately recognized the Tesla coils from the game C&C Red Alert. Watch out for copyright there. Some feedback The game is a bit visually-loud. It's overstimulating for me, I…
DrBoring on HN
GitHub sign-in permissions feel invasive.
From 2 comments
Looks very cool! Good job! Interesting to see that you have chosen Kotlin for the client parts as well. I am assuming it's compiling kotlin to javascript? What do you think of it…
staticelf on HNThis looks cool! One thing that gave me pause was, when granting permissions what is the "act on my behalf" that ByteLegend needs?
gknoy on HN
Lacks a compelling story and player-to-player interaction.
From 2 comments
No communication between players, what's the multiplayer aspect? And the programmer NPC in the bar called me "a gay". At least it's an authentic MMORPG culture.
cl0ckt0wer on HNThis is very cool, but I imagine would be favored by people already well familiar with programming. When the average person sees the "Socket I/O" quest, they have no natural…
planetsprite on HN
Does not work well on mobile.
From 1 comment
My kids love prodigy for Math. This looks very similar. I'm excited about it. It didn't seem to work great on mobile, I would recommend adding a warning when accessed on a…
xrd on HN
Requests
Support for more programming languages.
From 2 comments
- The maker's post
Hi thanks for the kind reply. Actually what I need is: 1. I want to have challenges for more language. This includes a roadmap of that language, and a list of repositories with…
blindpirate on HN
Help designing a story.
From 2 comments
- The maker's post
You are absolutely correct. That's why I ask here. I'm a bad story designer, but I really would like it to have a good story to motivate people.
blindpirate on HN
A JavaScript version.
From 1 comment
Hey, I know its too much to ask. But will there be a Javascript version of this ? This looks amazing btw.
shmde on HN
Questions
How does multiplayer work?
From 2 comments
No communication between players, what's the multiplayer aspect? And the programmer NPC in the bar called me "a gay". At least it's an authentic MMORPG culture.
cl0ckt0wer on HNWhat did you use to create the multiplayer experience? (Real-time communication protocol or libraries) What was this part of experience like?
productceo on HN
Why is the GitHub 'act on your behalf' permission needed?
From 2 comments
This looks cool! One thing that gave me pause was, when granting permissions what is the "act on my behalf" that ByteLegend needs?
gknoy on HNLooks very cool! Good job! Interesting to see that you have chosen Kotlin for the client parts as well. I am assuming it's compiling kotlin to javascript? What do you think of it…
staticelf on HN
Alternatives named
Prodigy (math learning game for kids).
From 1 comment
My kids love prodigy for Math. This looks very similar. I'm excited about it. It didn't seem to work great on mobile, I would recommend adding a warning when accessed on a…
xrd on HN
RunUO and Lineage 2 emulators as programming learning projects.
From 2 comments
I learned to program working on an emulator for an MMORPG called Ultima Online. Emulator was RunUO made with C# started with it in 2001. I’ve always thought a cool course would…
mentos on HNSimilar story to me a few years later. I starting out by hosting a Lineage 2 server emulator back around 2005. Slowly got into tweaking a few things, debugging performance…
Tostino on HN
Stack Overflow.
From 1 comment
We already have an MMORPG for learning programming, it's called Stack Overflow
jpm_sd on HN