Ants Sandbox

Games

simulation game

SHOW HN2022

367points
61comments
#102of 2,570 in 2022
Top 4%of 2022 by points

How HN took it

MixedNo clear lean

8 positive, 15 neutral or asking, 1 mixed, 10 critical, out of 34 comments about the project. Thread score -0.06.

Execution: 1 for, 7 againstIdea: 3 for, 0 againstDesign: 1 for, 1 againstPerformance: 0 for, 2 againstPricing: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Nostalgia for SimAnt and fun retro vibe

    From 3 comments
    • Also get this on Firefox on Android. Would love to restart the step but it looks like you would have to cancel the whole tour and start over. Really enjoyed it though! Love the…
      floodle on HN
    • Sim Ant and Sim Earth are both begging for remakes!
      wintermutestwin on HN
    • Bringing back childhood memories with those blue ant farms.. thank you
      marclou on HN
  • Visuals and emergent behaviour are impressive

    From 2 comments
    • Really love this, it can create such amazing visuals (before the ants erase them with the "no food left" signal!) Fun to read through the TS/Vue/PixiJS source as well, thanks for…
      bcjordan on HN
    • This is great to see. Years ago I created a basic simulation using the same principles of pheromone gradients, one for the nest and one for food. https://youtu.be/VsHc91IhzdI It…
      hughrlomas on HN

Objections

  • Touch controls break on iOS, iPad and Android Firefox

    From 4 comments
    • The simulation works fine on Firefox on Android. But touching the map causes it to fly out of view and I can never get it back. Might benefit from a Centre View button for…
      wdfx on HN
    • When I touch the screen on iPad, everything goes black. Edit: it’s usable if I only use the gui element to zoom out one step and don’t scroll or zoom. I was thinking: what if…
      drivers99 on HN
    • Sorry but this completely fails on iOS. Can't touch the controls, zoom in or out, etc.
      geuis on HN
    • The tours are awesome! The last one (with soldiers) stops working after the first Next tap (iOS, Safari).
      xixixao on HN
  • Poor performance on some browsers and machines

    From 2 comments
    • cool, but this needs WebGL or something as I'm getting 8 fps
      TruthWillHurt on HN
    • I think it crashed my phone, froze between tutorial steps and when I looked back my phone, a galaxy note 10+ had restarted.
      mywacaday on HN
  • Right-click drawing is not intuitive

    From 1 comment
    • Yeah, right-click drawing is not the most intuitive. I found it purely by accident.
      dylan604 on HN

Requests

  • Fix mobile and touch support

    From 2 comments
    • The simulation works fine on Firefox on Android. But touching the map causes it to fly out of view and I can never get it back. Might benefit from a Centre View button for…
      wdfx on HN
    • When I touch the screen on iPad, everything goes black. Edit: it’s usable if I only use the gui element to zoom out one step and don’t scroll or zoom. I was thinking: what if…
      drivers99 on HN
  • Add a centre view button

    From 1 comment
    • The simulation works fine on Firefox on Android. But touching the map causes it to fly out of view and I can never get it back. Might benefit from a Centre View button for…
      wdfx on HN
  • Let worker ants fight

    From 1 comment
    • When I touch the screen on iPad, everything goes black. Edit: it’s usable if I only use the gui element to zoom out one step and don’t scroll or zoom. I was thinking: what if…
      drivers99 on HN
  • Model ant homing vector navigation

    From 1 comment
    • One thing that is missing from this simulation is that (at least some) ant species walk straight back to their nest once they found some food. They do this (as far as we know) by…
      fho on HN

Questions

  • How does pheromone path optimisation work

    From 1 comment
    • Would you mind describing the mechanism responsible for the ants optimizing the path? I would assume that once a path is established it become self-reinforcing as more ants…
      ehzy on HN
  • How does the food trail direction choice work

    From 1 comment
    • May I ask - in the early stages, when a wandering ant encounters its first food pheromone trail, is there a logic that dictates which direction it chooses to then follow? It has…
      detritus on HN

Alternatives named

  • SimAnt

    From 2 comments
    • Gives me nostalgia for playing Sim Ant when I was young. https://en.wikipedia.org/wiki/SimAnt
      smcleod on HN
    • I remember A. K. Dewdney introducing "Wa-Tor" in Scientific American in the 80's. I was fascinated by those explorations. (And SimAnt is of course the more obvious parallel to…
      JKCalhoun on HN
  • Cities Skylines

    From 1 comment
    • Even the spiritual successor Cities Skylines is getting old at this point. There's a few other city-building games that almost nail it but the devs always add in something that…
      dawnerd on HN
  • Liquid War

    From 1 comment
    • Really love this, it can create such amazing visuals (before the ants erase them with the "no food left" signal!) Fun to read through the TS/Vue/PixiJS source as well, thanks for…
      bcjordan on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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