Kuboble.com
Games
puzzle game
SHOW HN2023
How HN took it
46 positive, 40 neutral or asking, 7 mixed, 12 critical, out of 105 comments about the project. Thread score +0.39.
Design: 16 for, 7 againstIdea: 10 for, 2 againstExecution: 0 for, 1 againstPerformance: 0 for, 1 againstPricing: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Clean minimalist design
From 2 comments
Interesting game, very good minimalist design. I'll try to play. Self-documenting. No description needed.
marek_TR on HNVery cool! Very elegant, I like the style, and I like how intuitive it is to play, and yet gets tricky in some of the later levels are. I'm currently on level 12 with perfect…
SamBam on HN
Unlimited undo and no penalty for retrying
From 1 comment
Played the first 6 or 7 levels. I enjoyed this a lot, and I'm not usually much for puzzle games. One thing I like is that you let the user undo as many moves as they want, and…
agentwiggles on HN
Objections
Red/green colour blindness makes pieces hard to tell apart
From 3 comments
I tried level 1, moved the two stones onto the squares... and nothing happened? Eventually I realised that the stones need to be placed on different coloured squares - I'm colour…
GordonS on HNMaybe consider a different color palette. I have a red/green color blindness (like ~8% of the male population), and I can only barely differentiate the colors.
hxhxhrra on HNWith my colour vision deficiency the tokens on the first couple of levels practically look identical. In fact I had to guess by assuming what was harder arrangement. Could the…
VBprogrammer on HN
Moving a stone counts moves before release
From 1 comment
Nice. Sokoban nostalgia says Hi :) Some nits and comments if I may. * Don't count moving stones as an actual move until the stone is released. I am on a PC and if I…
huhtenberg on HN
Mouse dragging is clunky on mobile and single-direction moves
From 1 comment
Looks good! I would assume it's for mobile first and it feels a little clunky having to move the stone with a mouse if there's only one direction. Not sure if it would work to…
wink on HN
Requests
Colour-blind friendly palette
From 3 comments
I tried level 1, moved the two stones onto the squares... and nothing happened? Eventually I realised that the stones need to be placed on different coloured squares - I'm colour…
GordonS on HNMaybe consider a different color palette. I have a red/green color blindness (like ~8% of the male population), and I can only barely differentiate the colors.
hxhxhrra on HNWith my colour vision deficiency the tokens on the first couple of levels practically look identical. In fact I had to guess by assuming what was harder arrangement. Could the…
VBprogrammer on HN
Keyboard controls
From 2 comments
Nice. Sokoban nostalgia says Hi :) Some nits and comments if I may. * Don't count moving stones as an actual move until the stone is released. I am on a PC and if I…
huhtenberg on HNPretty. Keyboard shortcuts would be a nice addition.
bitslayer on HN
Daily puzzle mode
From 2 comments
This is very good - got me spending more time playing than I intended to and I will definitely share - well done. Maybe consider the wordle - one game a day/ share your score…
MrDrDr on HNNice work! I’m a fan of a new puzzle every day. Mix things up, some hard, some easier. Much in the way Wordle/Figure/Killer Crossword does it. You don’t need to change your game,…
greggrahamer on HN
Questions
How were the levels generated and curated
From 1 comment
I love it! Thank you for making it and sharing it. And kudos for pulling it off. I'm interested in the process of creating the puzzles. What are the conceptual steps you go…
emilesilvis on HN
How to solve specific stuck levels
From 3 comments
Awesome game! Really like the simple interface :) On a sidenote, anybody know how to solve level 29 in 11 moves? I got 12 but can't seem to figure out 11 move solution.
ozym4nd145 on HNI am completely stuck on Level 37, anyone have a hint?
kab0b on HNLevel 62 is killing me ;) Any help is appreciated.
vz1982 on HN
Alternatives named
Sokoban
From 2 comments
I really like these kind of puzzle games. It's always so satisfying building up a kind of "intuition" on how to solve them, learn the patterns etc. Well done on "finishing" it.…
matsemann on HNI tried level 1, moved the two stones onto the squares... and nothing happened? Eventually I realised that the stones need to be placed on different coloured squares - I'm colour…
GordonS on HN
Ricochet Robots
From 1 comment
It's really close to "Ricochet Robot" in its principle. https://boardgamegeek.com/boardgame/51/ricochet-robots Really fun game
Narew on HN
Atomix
From 1 comment
I wrote a solver for Atomix (https://github.com/falk-hueffner/atomixer), a similar game. Technically, the only difference is that in Atomix the solution location is not…
hairtuq on HN