kevzettler

Games

game engine

SHOW HN2023

236points
63comments
#213of 3,109 in 2023
Top 7%of 2023 by points

How HN took it

LovedMost comments that take a side are positive

15 positive, 5 neutral or asking, 1 mixed, 0 critical, out of 21 comments about the project. Thread score +0.64.

Execution: 2 for, 0 againstDocs: 2 for, 0 againstIdea: 2 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Thorough retrospective on building a web game engine

    From 3 comments
    • > I'm writing this post to put closure on the project before moving on to new work and in the hopes that this experience may be helpful to any others interested in this space.…
      Xeoncross on HN
    • I'm still reading this, but I just wanted to say this bit of your analysis was SO cathartic for me to read: > React+Redux setup was too much performance overhead for the…
      SeanAnderson on HN
    • Wow, as someone who's been maintaining a JS voxel engine ("noa") for some years now it's surprising to find a bunch of influences here I hadn't seen before. I also got started…
      fenomas on HN

Objections

  • Claim that web UI tooling beats game engine UI is questioned

    From 1 comment
    • > The game dev UI complaint is because game engines use geriatric 2-way mutable state management UI code that is error-prone and brittle. Web developers have solved these UI…
      preommr on HN

Questions

  • How well does it perform in the browser with voxels?

    From 1 comment
    • What an awesome project. How well does it perform in the browser, though? I've never worked with them but I've always heard of voxels as kind of being a nightmare.
      DoItToMe81 on HN

Alternatives named

  • noa (JS voxel engine)

    From 1 comment
    • Wow, as someone who's been maintaining a JS voxel engine ("noa") for some years now it's surprising to find a bunch of influences here I hadn't seen before. I also got started…
      fenomas on HN
  • Three.js

    From 1 comment
    • Cool project, when you add multiplayer to a simple game without any game engine and want to actually do it right (CSP, interpolation, lag compensation) it gets technical really…
      iercan on HN
  • mach-gpu

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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