Wordbots

Games

online card game

SHOW HN2023

114points
26comments
#561of 3,109 in 2023
Top 19%of 2023 by points

How HN took it

MixedNo clear lean

6 positive, 5 neutral or asking, 2 mixed, 3 critical, out of 16 comments about the project. Thread score +0.16.

Execution: 1 for, 3 againstIdea: 3 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Clever parser approach and fun user-created cards

    From 4 comments
    • You can definitely make an Action card with the text "You win the game" :-) Wordbots doesn't have a built-in mechanism to enforce cards being at a "fair" power level. We…
      alnis on HN
    • That's clever and elegant, well done. I'm really interested, especially since it turns out to be more than just a ChatGPT front-end.
      digging on HN
    • Incredibly cool! It's not normally my type of game but I am going to try this out for sure.
      whynotkeithberg on HN
    • I love the idea, and I'm going to try it out!
      htaler on HN
  • Well balanced in single-player with built-in cards

    From 1 comment
    • I like the game itself - it feels well balanced when you are playing single-player mode with built-in cards only. But creating your own cards is an INCREDIBLY frustrating…
      zomglings on HN

Objections

  • Card-writing parser is very restrictive and frustrating

    From 2 comments
    • I like the game itself - it feels well balanced when you are playing single-player mode with built-in cards only. But creating your own cards is an INCREDIBLY frustrating…
      zomglings on HN
    • On the point of card creation, I also found it to be frustrating. Not as much as you did, but for example I couldn't get a card to say "Destroy this robot unless it moved this…
      digging on HN
  • Balance of user-created cards is unsolved

    From 2 comments
    • I like the game itself - it feels well balanced when you are playing single-player mode with built-in cards only. But creating your own cards is an INCREDIBLY frustrating…
      zomglings on HN
    • I don't like competing so my first thought was to make a card which says, "You win the game." Is that possible, ostensibly with great cost, or is there some restriction on the…
      lcnPylGDnU4H9OF on HN
  • Slow initial load time and missing license files

    From 1 comment
    • That looks neat, thanks for sharing. Speaking of sharing, it seems your repos are missing a license file (and the source files themselves don't have a licensing block that would…
      mdaniel on HN

Requests

  • Integrate an LLM to turn freeform text into card rules

    From 3 comments
    • I like the game itself - it feels well balanced when you are playing single-player mode with built-in cards only. But creating your own cards is an INCREDIBLY frustrating…
      zomglings on HN
    • Maybe integrate with an LLM (such as GPT4) to accept card descriptions? Use the LLM to turn English into the subset understood by sumbot and it slowly teaches the player the…
      williamcotton on HN
    • This is really cool, and actually I think LLMs would be a great fit: they can generate your constrained language from more freeform language input by the user. Might make it…
      habitue on HN
  • Restrict rare or uncommon cards in set decks

    From 1 comment
    • Hi, My son has taken a shine to this after I sent him the link (he's up to 100 cards now...). Online, drafting, and the most important bit - user created content (he'd have been…
      Tourniquet on HN
  • Hash game state to detect desyncs

    From 1 comment
    • Hi, My son has taken a shine to this after I sent him the link (he's up to 100 cards now...). Online, drafting, and the most important bit - user created content (he'd have been…
      Tourniquet on HN

Questions

  • How are custom cards balanced?

    From 2 comments
    • I don't like competing so my first thought was to make a card which says, "You win the game." Is that possible, ostensibly with great cost, or is there some restriction on the…
      lcnPylGDnU4H9OF on HN
    • I like the game itself - it feels well balanced when you are playing single-player mode with built-in cards only. But creating your own cards is an INCREDIBLY frustrating…
      zomglings on HN
  • Can MTG cards be ported over?

    From 1 comment
    • That looks neat, thanks for sharing. Speaking of sharing, it seems your repos are missing a license file (and the source files themselves don't have a licensing block that would…
      mdaniel on HN

Alternatives named

  • Magic: The Gathering

    From 2 comments
    • That looks neat, thanks for sharing. Speaking of sharing, it seems your repos are missing a license file (and the source files themselves don't have a licensing block that would…
      mdaniel on HN
    • Regarding M:TG vocabulary, Wordbots's syntax is a little bit different but a lot of the same effects are possible. For example, M:TG's Flametongue Kavu's "When Flametongue Kavu…
      alnis on HN
  • Hearthstone

    From 1 comment
    • Regarding M:TG vocabulary, Wordbots's syntax is a little bit different but a lot of the same effects are possible. For example, M:TG's Flametongue Kavu's "When Flametongue Kavu…
      alnis on HN
  • Faeria

    From 1 comment
    • Regarding M:TG vocabulary, Wordbots's syntax is a little bit different but a lot of the same effects are possible. For example, M:TG's Flametongue Kavu's "When Flametongue Kavu…
      alnis on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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