Hypersomnia

Games

multiplayer shooter

SHOW HN2023

270points
45comments
#178of 3,109 in 2023
Top 6%of 2023 by points

How HN took it

MixedNo clear lean

9 positive, 7 neutral or asking, 2 mixed, 2 critical, out of 20 comments about the project. Thread score +0.21.

Execution: 2 for, 0 againstDesign: 2 for, 0 againstIdea: 1 for, 0 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Impressive achievement and inspiring project

    From 3 comments
    • Incredible achievement. The games looks great. To the author: What else have you been working on commercially to support the project? Do you plan to release it in steam? How does…
      teruakohatu on HN
    • I just love these posts and projects and am very grateful that they are provided open sourced. I'd love to do something like that one day when I have the time (i.e., when I…
      harel on HN
    • Heck! I just realized I've been following some of your posts over the years without intending to. Specially about ECS and networking. It's nice to see it so advanced. Congrats!
      juancn on HN
  • Deterministic networking and physics rebuild are clever

    From 2 comments
    • Rebuilding the physics state on client connect is a cool solution to synchronization!
      numlocked on HN
    • I'm not quite sure they are guaranteed to be deterministic across architectures either. I think rounding up/down can vary across architectures. Mixing arm/amd/intel here should…
      virtue3 on HN

Objections

  • Post title is hard to parse and misleading

    From 2 comments
    • This looks fascinating but - by god, was your post title hard to parse!
      andybak on HN
    • Same here. I still find it a bit misleading too. The game didn’t make it to AC:Valhalla, a texture-packing library that was made during its creation did[1] (not wanting to…
      teamonkey on HN
  • Unity ECS claim overstated

    From 1 comment
    • Same here. I still find it a bit misleading too. The game didn’t make it to AC:Valhalla, a texture-packing library that was made during its creation did[1] (not wanting to…
      teamonkey on HN

Requests

  • Fix macOS mouse offset bug in menus

    From 1 comment
    • Firstly, this looks absolutely unreal, things like this make me really appreciate how little I actually know about CS. Secondly, I've caught a big ol' bug for you on MacOS. When…
      annix on HN
  • Release on Steam

    From 1 comment
    • Incredible achievement. The games looks great. To the author: What else have you been working on commercially to support the project? Do you plan to release it in steam? How does…
      teruakohatu on HN

Questions

  • Is floating point determinism possible across compilers and architectures

    From 2 comments
    • I didn’t realize that getting 100% deterministic behavior for floats would require using the same compiler, even when using the same math functions. Is floating point arithmetic…
      schemescape on HN
    • I'm not quite sure they are guaranteed to be deterministic across architectures either. I think rounding up/down can vary across architectures. Mixing arm/amd/intel here should…
      virtue3 on HN

Alternatives named

  • Spring RTS

    From 1 comment
    • > Networking is based on cross-platform simulation determinism. Springrts[0] has been doing all that has been described here for the same reasons in late 2000s and I guess…
      baq on HN
  • Infantry Online

    From 1 comment
    • The gameplay reminds me of this this old top down multilayer shooter from the early 2000s called Infantry Online https://www.freeinfantry.com/…
      theogravity on HN
  • ARC / Armor Critical

    From 1 comment
    • This looks rad! Reminds me of ARC (Attack Retrieve Capture) back in the late 90s -- now on life support as Armor Critical https://en.wikipedia.org/wiki/Attack_Retrieve_Capture…
      barryp123 on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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