Worldle

Games

word game

SHOW HN2012

91points
52comments
#247of 1,677 in 2012
Top 15%of 2012 by points

How HN took it

MixedNo clear lean

5 positive, 9 neutral or asking, 3 mixed, 16 critical, out of 33 comments about the project. Thread score -0.36.

Execution: 1 for, 5 againstDesign: 0 for, 4 againstPrivacy: 0 for, 3 againstPerformance: 1 for, 1 againstIdea: 0 for, 2 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun and addictive, smooth on iOS

    From 2 comments
    • Nice job - it's addicting and fun! But I agree that diagonal can sometimes be frustrating - I had to do it very carefully, which made me slower. Also, I was hoping there would be…
      ca98am79 on HN
    • Impressive - so smooth on iOS!
      roadnottaken on HN
  • Impressive for a 24-hour project

    From 2 comments
    • Wow this is really cool for a 24 hour project! Hope your servers are equipped to handle all the HN traffic!
      xmmx on HN
    • Congrats, team. You guys winning was quite predictable. -Prad
      pradn on HN

Objections

  • Diagonal selection by dragging is frustrating and mis-selects letters

    From 4 comments
    • Super cool, but I keep clicking the wrong letters when I go diagonally on my trackpad.
      estenh on HN
    • Same issue with mouse.
      nkassis on HN
    • Nice job - it's addicting and fun! But I agree that diagonal can sometimes be frustrating - I had to do it very carefully, which made me slower. Also, I was hoping there would be…
      ca98am79 on HN
    • Suggestion: make them circles instead of squares for easier diagonal moves.
      bryanh on HN
  • Security holes: XSS on leaderboard and cheating via console or client-side words

    From 3 comments
    • It seems like you might not be properly escaping user input for their name by the looks of the leader board which is now popping up a window with a dude getting slapped in the…
      pmorici on HN
    • So far there has been several GIF's embedded. An alert for your document.cookie, and a redirect to another gif. You can safely say it's not escaping the HTML input on the leader…
      nulluk on HN
    • Yeah cool, you know you can cheat by just looking in the console, right? :)
      aidos on HN
  • Backspace triggers browser back button and loses the game

    From 2 comments
    • You should capture the backspace key so it doesn't trigger the back button on the browser. Just stopping the event would be nice.
      thedufer on HN
    • Agreed. I keep hitting backspace when I type a wrong letter or realize a word isn't actually there and suddenly my game is gone.
      nosecreek on HN
  • 2 and 3 letter words make the game boring

    From 1 comment
    • tip, pit, sit, tit, git, tar, rat ... 2 and 3 letter words should really be excluded. They make the game boring. Great stuff otherwise, really enjoyed playing it. Thanks.
      huhtenberg on HN

Requests

  • Add high scores or an all-time high list

    From 1 comment
    • Nice job - it's addicting and fun! But I agree that diagonal can sometimes be frustrating - I had to do it very carefully, which made me slower. Also, I was hoping there would be…
      ca98am79 on HN
  • Use circles instead of squares for diagonal moves

    From 1 comment
    • Suggestion: make them circles instead of squares for easier diagonal moves.
      bryanh on HN
  • Better name input than a JS prompt

    From 1 comment
    • Doesn't work in Opera? It just asks me for me name and then sticks at LOADING? BTW you could probably come up with something prettier than a JS prompt to ask for a name.
      tripzilch on HN
  • Exclude short words

    From 1 comment
    • tip, pit, sit, tit, git, tar, rat ... 2 and 3 letter words should really be excluded. They make the game boring. Great stuff otherwise, really enjoyed playing it. Thanks.
      huhtenberg on HN

Questions

  • How the boards are generated

    From 2 comments
    • How are the boards generated with so many words?
      gmig on HN
    • I am working on a similar boggle clone for facebook (there is none for my main language). What did you use for the server side? First I started with a Java server with sockets…
      kunil on HN
  • Why now.js instead of dnode, and hosting choice

    From 2 comments
    • Thoughts on now.js? Why now.js instead of dnode?
      mrchess on HN
    • What are you using for hosting? I've been making a game and using Heroku, but when I started doing multiplayer, I realized Heroku doesn't support socketio.
      jonnytran on HN
  • How to play

    From 1 comment
    • Maybe its just my ignorance but I have no idea how to play this. From a user experience perspective I see that I can click on letters to make them turn red and spin, and…
      NathanKP on HN

Alternatives named

  • Wordament on Windows Phone

    From 2 comments
    • Rip off of the popular Wordament game on Windows Phone!
      deepuj on HN
    • Yup thats where I got the idea from. Wanted to see if we could build an HTML5 version in 24 hours :)
      farhadabas on HN
  • Boggle

    From 1 comment
    • I am working on a similar boggle clone for facebook (there is none for my main language). What did you use for the server side? First I started with a Java server with sockets…
      kunil on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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