Plantarium
Creative
procedural 3d plant generator
SHOW HN2023
How HN took it
14 positive, 10 neutral or asking, 1 mixed, 3 critical, out of 28 comments about the project. Thread score +0.38.
Design: 6 for, 1 againstExecution: 4 for, 0 againstIdea: 1 for, 1 againstPerformance: 0 for, 1 againstDocs: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Node graph editor is well done
From 3 comments
The graph editor is really, really well done, congrats.
ur-whale on HNThis is so useful and nice for so many reasons. A well written browser based node graph editor that can create procedural 3d meshes _and_ export as .obj _and_ you've permissively…
MrLeap on HNI did something similar a year ago where I wanted to try out Rust as a webapp engine (compile to wasm -> host on rust webserver): https://blomma.lorentz.app. Although yours is…
baalimago on HN
Looks like real plants and is fun to play with
From 3 comments
That is amazing, they really look like plants!
eternityforest on HNAmazing! I love how immediate, and straightforward it is. Easy to understand and fun to play around with!
catapart on HNWow. Sending this to a bunch of tech art friends
fb03 on HN
Good tutorial and documentation
From 2 comments
Great tutorial as well.
robertlagrant on HNThis is a neat project but it doesn't seem to render the plant at the moment. It did render plants 20 minutes ago - perhaps the HN load has hurt it? All of the code is available…
hx2a on HN
Objections
Calling it a simulation is misleading; it is a procedural model
From 2 comments
"Simulation" is a term that has been appropriated by artists but it refers to something much more rigorous in the parlance of the domains featured here on HN. Unless your plant…
uoaei on HNThat wouldn't make it a simulation, it's just a different way to generate 3D representations.
uoaei on HN
Camera shakes when parameters change
From 1 comment
Looks very nice, one small problem - when I change the values, the camera seems to "shake" because the shape of the plant changes, so it has to constantly readjust, and it's kind…
Tiberium on HN
Drag handling bugs and small port circles
From 1 comment
I really love this! A couple of suggestions for usability improvements: 1. Drag handling is buggy when I accidentally move the mouse outside of a box and then release. In that…
20after4 on HN
Requests
Blender plugin
From 1 comment
I guess because it is procedurally based, likely using an L-system. https://en.m.wikipedia.org/wiki/L-system We use things like this in 3D art and animation. For example the…
Daub on HN
Time node for animation
From 1 comment
Brilliant ! If you could also add a "time" node , it would even allow for some basic animations. Lovely project overall.
illegalmemory on HN
Debounce camera centering
From 1 comment
Very good feedback, I should probably add a debounce to the automatic centering of the camera :)
jimfx on HN
Questions
What makes this a simulation and not just a model?
From 1 comment
What makes this a simulation and not just a model?
uoaei on HN
Could WebGPU be used instead of WebGL?
From 1 comment
As far as I can tell this uses WebGL, I wonder if you could get these results just as easily using WebGPU
i_am_a_peasant on HN
Alternatives named
Fractal tree generator in Microsoft Encarta
From 1 comment
It vaguely reminds me of the fractal tree generator that was in some versions of Microsoft Encarta.
Nition on HN