polyfight.io
Games
multiplayer browser game
SHOW HN2024
How HN took it
6 positive, 5 neutral or asking, 6 mixed, 22 critical, out of 39 comments about the project. Thread score -0.35.
Execution: 0 for, 10 againstDesign: 1 for, 4 againstIdea: 1 for, 3 againstPerformance: 0 for, 3 againstDocs: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun gameplay loop of grinding shapes and avoiding stronger players
From 2 comments
This is really fun! I like the gameplay loop of grinding the shapes for exp and avoiding the higher-level players. Some things I'd like to see: - Dying and losing exp (and…
butlike on HNLooks fun, but not an MMO in any common use of the term I’ve ever seen. In modern gaming especially a lobby system is antithetical to the concept of an MMO.
nkrisc on HN
Objections
Players die instantly or get teleported off screen, frequent bugs
From 5 comments
Seems like I got killed by a glitch that teleported me off screen and then marked me as "killed by Unknown"
nightpool on HNSomething similar for me as well. Played for about 10 minutes and had it happen a few times - I'd be in a fight or killing some shapes, then it would rocket me across the screen…
cthalupa on HNHow can I play the game, if I just get killed within seconds?
feverzsj on HNIt's unplayable at the moment. I can't control my shape and I'm instantly killed in a few seconds. M1, Chrome latest.
tiborsaas on HNbuggy as hell. die for no reason
knowitnone on HN
Server performance degradation causes lag and desync
From 3 comments
Hey sorry, overnight there was performance degradation which made the server run very slow (~100MSPT). I restarted the server for a temporary fix and will fix it sometime today.
altanis on HNYeah, I didn't actually expect this many people to play. I've ran benches locally of 100 bots playing together, and the game server ran at a decent 5-7 MSPT. I didn't run the…
altanis on HNYeah that "desync" is because the server mspt (shown next to your latency) was likely very high. It's because of a memory leak, I'll investigate when I get a chance. I'll look…
altanis on HN
Login says already connected, fingerprint bug
From 2 comments
Nothing happens. I click play, it says already connected. I wait, nothing happens. I join a lobby, it puts me in the same scenario.
halware on HNLooks impressive. Like some others, I'm getting the bug that says "You are already connected" when I try to play. That said, this is still good work, especially considering your…
jaaron on HN
Too similar to diep.io
From 2 comments
It's a really cool technical achievement but if I were you I'd put in a lot of effort to distinguish yourself from diep.io because at first glance they are identical.
brigadier132 on HNPartially inspired? That’s literally a diep.io clone. Not that that’s necessarily bad, sometimes it’s easier to clone an existing game you like when learning a new game…
saretup on HN
Not really an MMO
From 2 comments
Looks impressive. Like some others, I'm getting the bug that says "You are already connected" when I try to play. That said, this is still good work, especially considering your…
jaaron on HNLooks fun, but not an MMO in any common use of the term I’ve ever seen. In modern gaming especially a lobby system is antithetical to the concept of an MMO.
nkrisc on HN
Requests
Lower level-loss penalty on death
From 1 comment
This is really fun! I like the gameplay loop of grinding the shapes for exp and avoiding the higher-level players. Some things I'd like to see: - Dying and losing exp (and…
butlike on HN
Noob flag for low-level players
From 1 comment
This is really fun! I like the gameplay loop of grinding the shapes for exp and avoiding the higher-level players. Some things I'd like to see: - Dying and losing exp (and…
butlike on HN
Client-side prediction
From 1 comment
I think you should implement client-side prediction, it feels very laggy. https://developer.valvesoftware.com/wiki/Prediction
qingdao99 on HN
Close button on info box
From 1 comment
add a X button to close that huge black info box took me a while to realize i had to press ESC
nhggfu on HN
Questions
Why does it require a Google account
From 1 comment
Why does it ask to select a Google account?
cuu508 on HN
Offline access
From 1 comment
Any plans for offline access
sirjaz on HN
Alternatives named
diep.io
From 2 comments
It's a really cool technical achievement but if I were you I'd put in a lot of effort to distinguish yourself from diep.io because at first glance they are identical.
brigadier132 on HNPartially inspired? That’s literally a diep.io clone. Not that that’s necessarily bad, sometimes it’s easier to clone an existing game you like when learning a new game…
saretup on HN
agar.io
From 1 comment
Very cool, reminiscent of agar.io :)
cshimmin on HN
Realm of the Mad God
From 1 comment
Simple and fun. In my very first game I got to Rank 6 with 24K points. However, there's some cases where the client and server get out of sync (despite only supposed 10-20ms…
MrFoof on HN