SuperSplat
Creative
3d gaussian splat editor
SHOW HN2024
How HN took it
5 positive, 11 neutral or asking, 1 mixed, 3 critical, out of 20 comments about the project. Thread score +0.13.
Idea: 2 for, 2 againstDesign: 2 for, 0 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Useful for cleaning up noisy generated splats
From 2 comments
That's a ridiculous take. Generated splats almost always have garbage parts that need to be truncated. An editor is absolutely needed for that.
bufferoverflow on HNI 100% agree with: - cleaning up noisy GuassianSplats is useful. There are often stragglers floating around in space that need to get deleted. - compression/optimizing them is…
bhouston on HN
Beautiful interface and interactive sample model
From 1 comment
I could imagine this as a clean-up tool for splats. In any case, beautiful interface and the sample model made me smile. Thanks for sharing.
amegahed on HN
Objections
Splats are hard to edit meaningfully because lighting and shadows are baked in
From 2 comments
This is neat but Splats are not really mean to be edited in this way. Splats are sort of like byte code, they are the compiled and optimized representation of reflected light as…
bhouston on HNIn theory if you delete something you have to recompute global illumination and remove cast shadows in the immediate environment of the removed object, but that information is…
jobigoud on HN
Better called a cleanup tool than an editor
From 2 comments
I 100% agree with: - cleaning up noisy GuassianSplats is useful. There are often stragglers floating around in space that need to get deleted. - compression/optimizing them is…
bhouston on HNIs it an “editor” at that point? Wouldn’t it more appropriate to call it “cleaning tool” or something similar? Given that you can’t really use it to create something from…
otikik on HN
Requests
Copy and paste of splat regions
From 1 comment
Coming very soon is: - Copy & Paste: e.g. delete a tree and fill the hole with a copied patch of grass - Color Adjustments: tinting, brightness, etc. If these aren't editing ops,…
ovenchips on HN
AI-driven relighting after edits
From 1 comment
This is neat but Splats are not really mean to be edited in this way. Splats are sort of like byte code, they are the compiled and optimized representation of reflected light as…
bhouston on HN
Questions
Is it open source and can it run locally
From 2 comments
Impressive! Does anyone know if this is open source? Or perhaps can be run locally as a server?
infocollector on HNNot sure if I'm missing something, but the submission title says "open-source" and in the tool's help menu there's a link to the repo (https://github.com/playcanvas/supersplat),…
jonasdoesthings on HN
Which mobile app can capture PLY data for splats
From 1 comment
This is cool! Any tips for an app to use on iOS to capture the necessary .ply data? Scaniverse is a great app by Niantic that can do this on-device, but it isn't very…
misterdata on HN
Alternatives named
Polycam
From 2 comments
PolyCam I think is the most popular?
bhouston on HNPolycam or Scaniverse
coolspot on HN
Scaniverse
From 2 comments
This is cool! Any tips for an app to use on iOS to capture the necessary .ply data? Scaniverse is a great app by Niantic that can do this on-device, but it isn't very…
misterdata on HNPolycam or Scaniverse
coolspot on HN
Gracia on Quest 3
From 1 comment
There's an app for Quest 3 called Gracia, which allows you to see these in 3D space: - https://www.meta.com/en-gb/experiences/gracia/25784099001234165/ - https://www.gracia.ai
joch on HN