Tramway SDK
Games
game engine
SHOW HN2025
How HN took it
35 positive, 38 neutral or asking, 1 mixed, 7 critical, out of 81 comments about the project. Thread score +0.40.
Idea: 9 for, 1 againstDesign: 6 for, 3 againstDocs: 6 for, 1 againstPerformance: 2 for, 2 againstExecution: 3 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Website and documentation design praised
From 3 comments
Just wanna say the website aesthetic is legendary. Very on brand.
whalesalad on HNThis website rules.
rideontime on HNI love the retro aesthetic of your website - it perfectly matches the spirit of the project. The detailed documentation and transparent roadmap on GitHub are excellent. It's…
desireco42 on HN
Lightweight, optimized engine appeals to developers frustrated with bloated engines
From 2 comments
I'm starting to believe there is an external force that drives down the quality of game engines over time. In most tech, the things that catch on are the things that are the…
amjoshuamichael on HNGood. This is exactly what I've been complaining about for decades now... I also have my own engine although it needs some refurbishment. I've never quite found the time to…
jheriko on HN
Getting started tutorial and writing style are accessible and entertaining
From 2 comments
> This article will cover the usage of the framework for beginners who are either scared of C++ or just bad at it I'm in the latter camp and want to thank you for your "Getting…
0xEF on HNThis is a really cool project, and I love the writing style. I am also in the early days of writing a very primitive 2.5D Raycasting engine [0] (think Wolfenstein3D) and have…
purple-leafy on HN
Objections
Limited to 800x600 resolution is not a real limit; it was a joke
From 2 comments
You probably missed it in another subthread, but that limit was a joke on their website, not an actual limit.
Tostino on HNThere is no such resolution limit. That was a joke.
K0balt on HN
May not appeal enough to amateurs or to programmers wanting a small engine
From 1 comment
I'm starting to believe there is an external force that drives down the quality of game engines over time. In most tech, the things that catch on are the things that are the…
amjoshuamichael on HN
Requests
Video tutorials or setup guides
From 2 comments
Can you make it a bit less photorealistic? I'm afraid that people would confuse reality with the games created with it and it could pose a danger to society. Do you plan to…
tiborsaas on HNI fucking love this! Hope some initial tutorials become available. I’ll gladly contribute some but I need a little guide to get started.
pryelluw on HN
Support for older hardware
From 1 comment
You said it's compatible with hardware from 15 years ago, but one of the examples have the graphical complexity of half-life from about 25 years ago, could this engine be…
amlib on HN
Multiplayer support on roadmap
From 1 comment
This is great! I'm wondering if there's anything on the roadmap for multiplayer support?
desertraven on HN
Questions
Can it be used as an alternative to Hammer for Half-Life maps?
From 1 comment
Can this be used as an alternative to Hammer to develop HL maps/mods?
pelagicAustral on HN
How is WebAssembly support and load time?
From 1 comment
This is really cool. You should organize a game jam for it. How is the wasm support? My main issue with Godot was large bundle sizes and slow load times. (GameMaker kicks its ass…
andai on HN
Alternatives named
Unity
From 2 comments
I'm starting to believe there is an external force that drives down the quality of game engines over time. In most tech, the things that catch on are the things that are the…
amjoshuamichael on HNVery cool! There need to be more options for developers with lower-end boxes, for gamers with low-end hardware. Unreal Engine 5 is a lost cause nowadays without 64GB of RAM,…
davikr on HN
Unreal Engine
From 1 comment
Very cool! There need to be more options for developers with lower-end boxes, for gamers with low-end hardware. Unreal Engine 5 is a lost cause nowadays without 64GB of RAM,…
davikr on HN
Godot
From 2 comments
As someone currently working with a little team trying to make low-poly games using Godot - this is awesome! > Also when creating things with nodes, you have to go back and forth…
mr_briggs on HNVery cool! There need to be more options for developers with lower-end boxes, for gamers with low-end hardware. Unreal Engine 5 is a lost cause nowadays without 64GB of RAM,…
davikr on HN
raylib
From 1 comment
I'm starting to believe there is an external force that drives down the quality of game engines over time. In most tech, the things that catch on are the things that are the…
amjoshuamichael on HN