Cobalt-Calibur-3
Games
multiplayer browser game
SHOW HN2012
How HN took it
2 positive, 6 neutral or asking, 2 mixed, 4 critical, out of 14 comments about the project. Thread score -0.08.
Execution: 1 for, 2 againstDesign: 0 for, 1 againstIdea: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Impressive for a work in progress
From 1 comment
Very cool! Right now you can still hack yourself into godmode via the console (app.player.god = true, which gives you spawn editing powers, I couldn't help myself from building a…
wham on HN
Neat and a good platform to start on
From 2 comments
Pretty neat! Looks amateurish but a good platform to start off on
sharingancoder on HNThis is pretty neat! For some reason the player sprite doesn't show, but otherwise this is great. EDIT: seems to throw an error when trying to connect on Chrome Mac OSX Lion.…
tboren on HN
Objections
Rough around the edges and not tested across browsers
From 1 comment
I'm not sure I totally follow. Just because HTML5 was used as the "rendering surface" instead of say, a DirectX Window handle, its not a "game engine"? It may not be a legitimate…
alexanderh on HN
Keybindings cannot be changed, a problem for Dvorak users
From 1 comment
A lack of support for changing keybindings is annoying... (I use dvorak) other than that, cool!
vitno on HN
Chat text was broken
From 1 comment
Players appear to be unable to say anything but their own name: http://d.pr/i/P85E And fixed: https://github.com/tlhunter/Cobalt-Calibur-3/pull/26
Zarel on HN
WebSocket handshake error on Chrome
From 1 comment
This is pretty neat! For some reason the player sprite doesn't show, but otherwise this is great. EDIT: seems to throw an error when trying to connect on Chrome Mac OSX Lion.…
tboren on HN
Requests
Support configurable keybindings
From 2 comments
A lack of support for changing keybindings is annoying... (I use dvorak) other than that, cool!
vitno on HNSeconded. But I gave up complaining about this a long time ago.
kzahel on HN
Questions
Is it a game engine or just a game?
From 3 comments
The title is somewhat misleading. It is an HTML5 game that was open-sourced, not specifically a game engine.
james33 on HNI'm not sure I totally follow. Just because HTML5 was used as the "rendering surface" instead of say, a DirectX Window handle, its not a "game engine"? It may not be a legitimate…
alexanderh on HNI think the parent commenter's point is that this isn't merely a game engine, it's a game. I was interested because I was curious if I could use this in Ludum Dare[1] next…
usea on HN
Alternatives named
Impact, Construct2, CraftyJS, LimeJS
From 1 comment
A game is built on top of a game engine which is in turn built upon an API. So gears of war is a game built on the unreal game engine which is built upon the API of directx or…
angrycoder on HN