Color Me Same
Games
logic puzzle
SHOW HN2025
How HN took it
1 positive, 8 neutral or asking, 2 mixed, 10 critical, out of 21 comments about the project. Thread score -0.36.
Design: 1 for, 2 againstPerformance: 0 for, 3 againstIdea: 0 for, 2 againstExecution: 0 for, 2 againstDocs: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Neat game with good start
From 1 comment
Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
pryelluw on HN
Objections
No explanation of rules or how to play; hard to learn
From 3 comments
I have no idea what the rules are. There is no explanation at all. At one point, the label "Tutorial levels 1-3" appeared on the screen for about 0.5 seconds and disappeared…
chihuahua on HNI like the look and feel. I did not really get how the mechanic works. Once I got how the mechanic works I did not get how I can use it to solve it. That said: I would have said…
tosh on HNToo hard to play, felt like it told me what to do for 3 levels then got impossible
refulgentis on HN
Levels after 10 were identical; bug
From 2 comments
> A new kind of logic game Until you find the pattern. Also all level after Level 10 becomes the same.
siberianbot on HNAfter level 10 the levels are all the same?
satisfice on HN
Idea is not new; same as existing puzzles
From 2 comments
Good implementation, but this puzzle had been invented many times before.
HeavyStorm on HNThis isn't new. This is exactly the same as "Flip" from Simon Tatham's Portable Puzzle Collection. Play here: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/flip.html
precompute on HN
Game is slow to update after each click
From 1 comment
Why does it take a whole second after each click for it to update?
vrighter on HN
Requests
Start with two colors and add more gradually
From 1 comment
I feel it would be better to start cycling 2 colors, so that you naturally "catch" the reasoning you have to do. Then keep adding colors. It reminds me of the dual n-back game,…
xtracto on HN
Add levels and milestones
From 1 comment
Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
pryelluw on HN
Add a theme and adjustable difficulty
From 1 comment
Neat game. Needs levels and milestones in order to keep me motivated. How about a theme as well? Maybe adjustable difficulty. Overall, good start.
pryelluw on HN
Questions
How is the target move count determined
From 1 comment
I like it! I'm curious how the target move count (the one used to calculate the efficiency score) is determined. I thought it was the minimum number of moves required, but then I…
retsibsi on HN
Alternatives named
Lights Out
From 3 comments
https://en.m.wikipedia.org/wiki/Lights_Out_(game)
pimlottc on HNIt appears to be "lights out" with more states. https://en.m.wikipedia.org/wiki/Lights_Out_(game)
boothby on HNThis is a variant of the "Lights Out" puzzle which has interesting mathematical properties related to linear algebra over GF(2) and can be solved systematically using Gaussian…
ethan_smith on HN
Flip from Simon Tatham's Puzzle Collection
From 1 comment
This isn't new. This is exactly the same as "Flip" from Simon Tatham's Portable Puzzle Collection. Play here: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/flip.html
precompute on HN