The Deeps

Games

iphone puzzle game

SHOW HN2012

The Deeps

Learned Objective C as a high schooler and made this iPhone game

itunes.apple.com

#iphone game#objective-c#cocos2d#puzzle game#ios app

158points
48comments
#118of 1,677 in 2012
Top 8%of 2012 by points

How HN took it

LovedMost comments that take a side are positive

8 positive, 18 neutral or asking, 1 mixed, 0 critical, out of 27 comments about the project. Thread score +0.26.

Idea: 2 for, 0 againstDesign: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Art and visuals look solid and polished

    From 2 comments
    • Indeed the art looks solid enough that it makes me want to try it. Possible design improvements (all can be seen in the last screenshot): * the color of the text in the top left…
      lloeki on HN
    • Agree. While the title emphasizes Objective-C/programming, in this particular example/game, I think the visual/art side is more significant. Good job, indeed!
      zura on HN
  • Impressive work for a high schooler

    From 2 comments
    • An old guy here: I too was making video games in high school, but mine never nearly looked as good as this, nor did they ever get this kind of an audience. You don't know how…
      MartinCron on HN
    • Congratulations, Chris! I'm sure Mr. T and Mr. S are very proud, too. The work looks fantastic; Jeremy and Ashu have done a great job getting art assets into place for you guys.…
      mrdmnd on HN
  • Good idea to pair developers with art and promotion

    From 2 comments
    • The game looks fantastic, and I'd just like to say: I love the idea of MGWU. Coming out of an iOS game development course (aware that you don't offer traditional "courses", but…
      connortomas on HN
    • Fellow high school IOS programmer here. This is pretty cool, It's nice that you get help with the art, that is the main thing that keeps me from making games. Instead I just make…
      trishume on HN

Objections

  • Lava background looks too patterned in screenshots

    From 2 comments
    • Indeed the art looks solid enough that it makes me want to try it. Possible design improvements (all can be seen in the last screenshot): * the color of the text in the top left…
      lloeki on HN
    • Thanks for the feedback! I handle sourcing and making the art for the MGWU games. Although I didn't directly work on the art for this game (I was recently hired), it is on the…
      drizzzle on HN
  • Top-left text colour is hard to read

    From 1 comment
    • Indeed the art looks solid enough that it makes me want to try it. Possible design improvements (all can be seen in the last screenshot): * the color of the text in the top left…
      lloeki on HN
  • Revenue split with MakeGamesWithUs is unclear

    From 3 comments
    • Nicely done! I noticed it was sold by http://makegameswith.us/ -- can you elaborate on why you chose them? I notice that they take 30% after Apple takes its 30%, leaving you with…
      biot on HN
    • Right, that was my understanding. 70% of 99c is ~70c. 70% of 70c is ~49c. 70% of 70% nets the developer 49% of the 99c selling price; just under half.
      biot on HN
    • We'll definitely explain this in a clearer way as we move out of beta. Out of 99c Apple takes 29c and we take 20c leaving the developer with 50c, so slightly over half :)
      jvrossb on HN

Requests

  • Android or desktop versions of the platform

    From 1 comment
    • I like the idea of MakeGameWithUs, but I don't have any Apple products... do you have any plans to include Android Development, or Desktop Development into it ?
      dysoco on HN
  • Sign-up without Facebook

    From 1 comment
    • I'm interested in the case where you provide all the artwork for 30%. I guess it shouldn't matter it is for Android or even the Desktop app, right? Also, please make signing up…
      zura on HN
  • Gameplay videos

    From 1 comment

Questions

  • How long did it take to build

    From 1 comment
    • Just downloaded it. Curious - from start to app store, how long did it take?
      jjb123 on HN
  • Which framework was used and why

    From 1 comment
    • Did you look into any other frameworks besides Cocos? I just taught myself Objective-C this year and love it so far. I'd like to get into making games next and it seems Cocos is…
      speg on HN
  • How much has it earned

    From 1 comment
    • how much have you made off this game and how long has it been in the app store?
      SG- on HN

Alternatives named

  • MakeGamesWithUs course and publishing service

    From 2 comments
    • Nicely done! I noticed it was sold by http://makegameswith.us/ -- can you elaborate on why you chose them? I notice that they take 30% after Apple takes its 30%, leaving you with…
      biot on HN
    • As someone who learned iOS development by myself in high school, I wish I had something like makegameswithus to help me along the way. There were plenty of resources available to…
      sumukh1 on HN
  • Tiny Wings

    From 1 comment
    • Indeed the art looks solid enough that it makes me want to try it. Possible design improvements (all can be seen in the last screenshot): * the color of the text in the top left…
      lloeki on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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