Recursive Pattern Pathfinder
Hardware
pcb autorouting
SHOW HN2026
26points
5comments
#1,753of 4,366 in 2026
Top 41%of 2026 by points
How HN took it
QuietFewer than 5 comments about the project
2 positive, 0 neutral or asking, 0 mixed, 0 critical, out of 2 comments about the project.
Docs: 1 for, 0 againstIdea: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Commenters find the project cool and a sweet application of AI.
From 1 comment
This is super cool, any papers I can read on autorouting? I occasionally see inefficiencies[1][2] so I suspect this isn't exactly a free lunch, and I'd like to read something a…
dvt on HN
Objections
Suspects autorouting approach has inefficiencies and is not a free lunch.
From 1 comment
This is super cool, any papers I can read on autorouting? I occasionally see inefficiencies[1][2] so I suspect this isn't exactly a free lunch, and I'd like to read something a…
dvt on HN
Requests
Requests papers on autorouting, especially critical ones.
From 1 comment
This is super cool, any papers I can read on autorouting? I occasionally see inefficiencies[1][2] so I suspect this isn't exactly a free lunch, and I'd like to read something a…
dvt on HN
Questions
Which papers on autorouting should be read?
From 1 comment
This is super cool, any papers I can read on autorouting? I occasionally see inefficiencies[1][2] so I suspect this isn't exactly a free lunch, and I'd like to read something a…
dvt on HN
Alternatives named
OpenROAD VLSI algorithms and game-dev pathfinding techniques such as navmeshes and Polyanya.
From 2 comments
Despite what electrical engineers would claim, I think it's very under-studied under a modern lens. When people ask for good places to get started I usually tell them to just…
seveibar on HNGame developers do bake navmeshes that's true, but it's not the only technique, for example they've also come up with Polyana or "any-angle pathfinding"…
seveibar on HN