Voronoi Go
Games
board game
SHOW HN2026
How HN took it
4 positive, 4 neutral or asking, 4 mixed, 4 critical, out of 16 comments about the project. Thread score 0.00.
Execution: 1 for, 1 againstDocs: 0 for, 2 againstPerformance: 0 for, 1 againstIdea: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun, novel twist on Go
From 4 comments
Played a few games against the bot on the small board, enjoyed it. Game mechanics are trippy but easy to get used to, and are very natural for for a computerized Go variant.…
nexthash on HNLove it, such a novel idea! Honestly, as a long time Voronoi enthusiast, the idea of turning a regular grid into a Voronoi diagram is kind of obvious and I admit that this is…
jazzprogramming on HNVery well done. I had to enable desktop mode on a phone because the help dialog hides the board and the Next button is some meter below the bottom edge of the screen. That's the…
pmontra on HNVery well done. I had to enable desktop mode on a phone because the help dialog hides the board and the Next button is some meter below the bottom edge of the screen. That's the…
pmontra on HN
Well executed
From 1 comment
Very well done. I had to enable desktop mode on a phone because the help dialog hides the board and the Next button is some meter below the bottom edge of the screen. That's the…
pmontra on HN
Objections
Hard to learn and tutorial is dense
From 2 comments
Gonna be honest, this got a click from me as a golang developer having just come from the terminal multiplexer thread and I fully expected this to be about developing voronoi…
xerox13ster on HNVery interesting, but I feel like I'm too dumb to 'get it'. It's not intuitive at all what makes a move good or bad. I lost 5 games against the easy bot, by a lot. I'm OK at…
ryankrage77 on HN
Bot is strong and hard to beat
From 1 comment
5 kyu in normal go here: I played a couple of games and got crushed by the AI. Groups are much harder to kill in this game, so having a large group of connected stones with zero…
runarberg on HN
Mobile layout problems
From 2 comments
Very well done. I had to enable desktop mode on a phone because the help dialog hides the board and the Next button is some meter below the bottom edge of the screen. That's the…
pmontra on HNLooks really cool. Saved for later because I'm on my phone right now. Ignored the warning and it was fine but the site refreshed sometimes which restarted the tutorial. The third…
emaro on HN
Web version uses lots of CPU
From 1 comment
Love it, such a novel idea! Honestly, as a long time Voronoi enthusiast, the idea of turning a regular grid into a Voronoi diagram is kind of obvious and I admit that this is…
jazzprogramming on HN
Requests
Windows desktop version
From 1 comment
Love it, such a novel idea! Honestly, as a long time Voronoi enthusiast, the idea of turning a regular grid into a Voronoi diagram is kind of obvious and I admit that this is…
jazzprogramming on HN
Highlight latest moved piece
From 1 comment
Played a few games against the bot on the small board, enjoyed it. Game mechanics are trippy but easy to get used to, and are very natural for for a computerized Go variant.…
nexthash on HN
Better tutorial with played examples
From 2 comments
Gonna be honest, this got a click from me as a golang developer having just come from the terminal multiplexer thread and I fully expected this to be about developing voronoi…
xerox13ster on HNVery interesting, but I feel like I'm too dumb to 'get it'. It's not intuitive at all what makes a move good or bad. I lost 5 games against the easy bot, by a lot. I'm OK at…
ryankrage77 on HN
Questions
Why are the boards squares and not circles?
From 1 comment
Why are the boards squares and not circles?
theemathas on HN
How to judge good versus bad moves
From 1 comment
Very interesting, but I feel like I'm too dumb to 'get it'. It's not intuitive at all what makes a move good or bad. I lost 5 games against the easy bot, by a lot. I'm OK at…
ryankrage77 on HN
Alternatives named
Go (traditional)
From 2 comments
Played a few games against the bot on the small board, enjoyed it. Game mechanics are trippy but easy to get used to, and are very natural for for a computerized Go variant.…
nexthash on HNLong time go player here - this is really cool! I only played a little, but it is clear that this game strongly prefers tight extending connections. In go terms “territory.” I am…
vessenes on HN
Magnetic Go
From 1 comment
This was neat, well done! The only alternative version of Go I’ve played before was magnetic Go, where all the rules are the same except that, along the axis lines where you…
simedw on HN
Equilibrium Voronoi puzzle game
From 1 comment
As an aside I've also made a Voronoi puzzle game: https://code.gampleman.eu/equilibrium/equilibrium.html
gampleman on HN