mgwuSDK

Dev tools

multiplayer game sdk

SHOW HN2013

36points
37comments
#686of 1,739 in 2013
Top 40%of 2013 by points

How HN took it

CuriousMostly questions and neutral comments

4 positive, 19 neutral or asking, 1 mixed, 9 critical, out of 33 comments about the project. Thread score -0.21.

Pricing: 1 for, 7 againstDocs: 0 for, 2 againstIdea: 1 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Easy to use; quick game builds

    From 2 comments
    • We are working on allowing folks to use it without publishing through us. What kind of pricing model would you like to see? Here's why you want to use it: -It's so easy to use a…
      jvrossb on HN
    • The people we work with generally don't have $1000 up front and one of their main draws in publishing with us is that they have no other way of getting art/music. For those who…
      jvrossb on HN

Objections

  • Revenue share and upfront fee terms are too costly for developers

    From 3 comments
    • Wait, so in order to use the SDK developers are forced to publish through the company AND the company takes the first $1000 in revenue? Isn't that really bad for developers?…
      6thSigma on HN
    • This seems like it could speed up development of one of my projects but for the first $1000 dollars and 30% thereafter of my revenue, I will skip it.
      jimzvz on HN
    • It depends on how you want to position your firm. The real show-stopper is the fact that you want to take a percentage fee and take the first revenue piece -- its as if you don't…
      niggler on HN
  • Publishing requirement forces use of the company

    From 1 comment
    • Wait, so in order to use the SDK developers are forced to publish through the company AND the company takes the first $1000 in revenue? Isn't that really bad for developers?…
      6thSigma on HN
  • Lacks basic technical info like supported OS on the page

    From 2 comments
    • If I can't figure out even the most fundamental technical information about your platform from the splash page (or even where to go to find it), I'm going to assume you are…
      WalterSear on HN
    • You don't even say what OS's you support.
      WalterSear on HN

Requests

  • Allow use without publishing through the company

    From 1 comment
    • We are working on allowing folks to use it without publishing through us. What kind of pricing model would you like to see? Here's why you want to use it: -It's so easy to use a…
      jvrossb on HN
  • Separate SDK licensing or usage-based pricing

    From 2 comments
    • "The first $1000 in revenues and 30% of revenues after that." I understand the entire arrangement is probably worth the price, but you have to find a way to separate this…
      niggler on HN
    • I guess I am not your target market. I would like to use the software outside of your ecosystem subject to a license fee.
      jimzvz on HN

Questions

  • Can games be released free?

    From 1 comment
  • Is it Apple-only?

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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