Hipster Snake

Games

multiplayer browser game

SHOW HN2013

156points
75comments
#111of 1,739 in 2013
Top 7%of 2013 by points

How HN took it

MixedNo clear lean

7 positive, 21 neutral or asking, 6 mixed, 21 critical, out of 55 comments about the project. Thread score -0.24.

Design: 0 for, 11 againstExecution: 3 for, 4 againstPerformance: 0 for, 5 againstIdea: 2 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Addictive and fun to play

    From 3 comments
    • Love it. Refreshingly addictive. Only complaint is that I can't automatically tell which color I am to start. Maybe I'm missing something, but it's never immediately known - I…
      smokinjoe on HN
    • Ha, I just went Kamikaze on someone. This is so fun. Hope traffic does not die for a while, because I plan to play the shit out of this one. Anyone interested in forming an HN…
      orangethirty on HN
    • Really enjoyed this. The speed up was a bit annoying. The first step up in speed would have been great through out the game.
      warmwaffles on HN
  • Attention to detail, such as simultaneous loss message

    From 1 comment
    • "You both lost at the same time." Nice attention to detail!
      Raphael on HN

Objections

  • Players can't tell which snake is theirs at start

    From 3 comments
    • Pretty cool. Although when you start, you have no idea which snake you are. I end up in the wall half the time because I suspect I'm the other snake.
      phasevar on HN
    • Love it. Refreshingly addictive. Only complaint is that I can't automatically tell which color I am to start. Maybe I'm missing something, but it's never immediately known - I…
      smokinjoe on HN
    • I saw quite a few opponents mistake themselves to be the wrong snake and crash out. A little callout saying "this is you" at the start of a match would help! Took me back a…
      srikrishnan on HN
  • Quick U-turns cause instant death

    From 3 comments
    • if you try the U turn too fast you die. for example you're facing south and press est and then north immediately after: insta death.
      kappaloris on HN
    • Awesome! For some reason when I want to turn around very quick (Left/Right + Down or Left/Right + Up depending which way I'm going) I just "Die". I wouldn't run into myself in…
      tjbiddle on HN
    • Nice. One complaint: when it's really slow in the beginning, you can apparently do a 180 in place and kill yourself, but it looks like you didn't turn at all. Unless that's how…
      afterburner on HN
  • Game freezes or stalls, needs refresh

    From 2 comments
    • I really enjoyed playing this while it works but maybe 33% of the time the game just freezes on me and I have to refresh to get it to start working again. I have a strong…
      lprubin on HN
    • It's quite addicting, but it doesn't seem to be stable. I often just stop moving and have to refresh the browser and some enemies snake right into the wall without moving.
      moccajoghurt on HN
  • Controls ignore quick key presses

    From 1 comment
    • The controls don't react if you press them too quickly. How about queueing up key presses and then each additional step of the snake would dequeue a key press?
      phasevar on HN
  • Red/green colors hard for colorblind players

    From 1 comment
    • Too bad for colorblind people like me, I can't distinguish the snakes by color. I end up hitting the wall most of the times.
      wizz15 on HN

Requests

  • Name the player's own snake or mark it at start

    From 2 comments
    • maybe the game could start paused for the first second or two, and visually indicate which snake is yours e.g. by making it flash, or explicitly labeling it ("this is your snake,…
      shoo on HN
    • I saw quite a few opponents mistake themselves to be the wrong snake and crash out. A little callout saying "this is you" at the start of a match would help! Took me back a…
      srikrishnan on HN
  • Rematch option, chat, and nicknames

    From 1 comment
    • This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
      josh2600 on HN
  • Scoring, rating or ladder system

    From 2 comments
    • i'd like to see a score system, and some kind of score ladder scheme where you only play people with on adjacent rungs of the ladder. then the folks that are really good don't…
      rogpeppe1 on HN
    • Nice, lots of fun. How about a rating system (Elo) and a leaderboard for ratings?
      kepzorz on HN
  • Keyboard restart and left/right controls

    From 2 comments
    • It would be nice if it would let me restart via the keyboard (spacebar?) rather than having to move my hand from the arrow keys to the mouse/trackpad.
      jaredsohn on HN
    • Who thinks that north/south/east/west is the right way to control a snake? The proper controls are left and right.
      SeanLuke on HN
  • Support for more than two players

    From 2 comments
    • This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
      josh2600 on HN
    • Right now, It's more a 2-player than a "multiplayer snake". I would love to see how your game will evolve. It reminds me another cool multiplayer snake…
      gren on HN

Questions

  • Is the source code available?

    From 3 comments
    • Is the Go source for this available somewhere?
      mfonda on HN
    • Anyone know if this is open source, github or google code project?
      CoryG89 on HN
    • This is pretty awesome! Where I can find Go code?
      daGrevis on HN
  • What is Go's performance and footprint?

    From 1 comment
    • Can you tell a bit more about Go's performance in this project? Number of connections, RAM footprint, etc. Thx.
      dgudkov on HN

Alternatives named

  • Classic Nibbles and Tron-style lightcycle games

    From 2 comments
    • This is amazing. I have fond memories of playing Lightcycle/tron-style games on some older computers against my brother as a kid. We got that program installed and we played…
      josh2600 on HN
    • The old QBasic Nibbles game that shipped with DOS 5.0 used up/down/left/right, and that was the one I always played as a kid. All the clones I've seen over the years use…
      graue on HN
  • Multiplayer snake by syl_mat (more than two players)

    From 1 comment
    • Right now, It's more a 2-player than a "multiplayer snake". I would love to see how your game will evolve. It reminds me another cool multiplayer snake…
      gren on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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