Weekend project
Games
game engine comparison
SHOW HN2013
How HN took it
4 positive, 7 neutral or asking, 0 mixed, 1 critical, out of 12 comments about the project. Thread score +0.19.
Idea: 2 for, 0 againstDesign: 1 for, 0 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Useful resource and clean site
From 2 comments
I can't speak on behalf of everyone, but the license it's under is a deciding factor for me when looking at engines and libraries. It's definitely something I'd love to see at a…
beefsack on HNNice list, glad to see Construct 2 on there :)
TomGullen on HN
Crafty and Quintus praised as game frameworks
From 2 comments
I am a big fan of Crafty. Glad to see it on the list I've used it successfully in a few projects its a great 'get shit done' game framework. Has an interesting composition…
Vekz on HNI really liked playing around with Quintus. It's one of the newest, and feels the most like modern JavaScript development. Almost like Backbone for games.
avolcano on HN
Objections
Some listed games do not match the engine listed (Super Grammar Ninja under Three.js)
From 1 comment
Nice resource. I'm curious how you're going to manage the content and keep it accurate? Example: under Three.js there is a game listed "Super Grammar Ninja" that is clearly not…
xinsight on HN
Requests
Show license information in the table
From 2 comments
It would be great to see a bit more information than "free", such as which license the engine/library is under.
beefsack on HNIt might be good to include brief license information in the cost column -- for example: "free (MIT)". There's probably at least vertical space in the column for that along with…
wwweston on HN
Distinguish 0 stars from unreviewed
From 1 comment
Nifty. Since you're here, can I suggest that you work out a way to differentiate between "0 stars" and "unreviewed"?
nickzoic on HN
Multiplayer support in Construct 2
From 1 comment
Construct 2 makes it really easy, but I would like to see them add a way to easily put in multi-player mode.
Aeiper on HN
Questions
How will content be managed and kept accurate
From 1 comment
Nice resource. I'm curious how you're going to manage the content and keep it accurate? Example: under Three.js there is a game listed "Super Grammar Ninja" that is clearly not…
xinsight on HN
Alternatives named
Crafty
From 1 comment
I am a big fan of Crafty. Glad to see it on the list I've used it successfully in a few projects its a great 'get shit done' game framework. Has an interesting composition…
Vekz on HN
Quintus
From 1 comment
I really liked playing around with Quintus. It's one of the newest, and feels the most like modern JavaScript development. Almost like Backbone for games.
avolcano on HN
Construct 2
From 2 comments
Construct 2 makes it really easy, but I would like to see them add a way to easily put in multi-player mode.
Aeiper on HNNice list, glad to see Construct 2 on there :)
TomGullen on HN
Three.js
From 1 comment
Nice resource. I'm curious how you're going to manage the content and keep it accurate? Example: under Three.js there is a game listed "Super Grammar Ninja" that is clearly not…
xinsight on HN
Impact.js
From 1 comment
Nice resource. I'm curious how you're going to manage the content and keep it accurate? Example: under Three.js there is a game listed "Super Grammar Ninja" that is clearly not…
xinsight on HN