Untrusted
Games
programming puzzle game
SHOW HN2014
How HN took it
29 positive, 107 neutral or asking, 6 mixed, 33 critical, out of 175 comments about the project. Thread score -0.04.
Execution: 3 for, 21 againstIdea: 9 for, 2 againstDesign: 4 for, 6 againstPerformance: 0 for, 3 againstDocs: 2 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Fun and creative puzzles that teach programming
From 3 comments
You had me at "The continuing adventures of Dr. Eval"
bcherry on HNTHANK YOU. I have 0 knowledge about writing all kinds of code. This is perfect to start with. Specially thanks to the API part.
DocG on HNPretty cool game bud, I actually think this is a superior environment for learning to program than many of the richer 3-d interfaces I've seen.
zenbowman on HN
Objections
Save state bugs cause levels to repeat or reload
From 3 comments
Level 1 just reloads after I get to the exit.
icedog on HNThis is awesome but it keeps repeating the first level! I get the solution but then it just reloads everything.
davearch on HNThis is fun! But I've run into a problem. Advancement past level 14 seems to be bugged; upon completion, the keys in my inventory were replaced with a capital A which I assume to…
aaronem on HN
Hard to tell which lines are editable due to colour contrast
From 2 comments
I love this game! Such a cool idea, and very well executed. My biggest critique so far is that it's extremely hard for me to tell the difference between #311 and #000 for the…
christiangenco on HNVery cool! I'm stuck on level 7 because it seems that the script isn't editable anywhere. Related note, the color scheme for highlighting editable lines might want to change,…
javajosh on HN
Requests
Fix ways to tamper with functions and bypass validation
From 3 comments
This is fun. But I have one wish. Overwrite console.log() so it logs onto the website and I don't need to open firebug :) Edit: I think I solved lvl two to four all the same way.…
lawl on HNAww, I thought that was to easy. That trick works for basically any level. Also, is there a good way to completly prevent tampering with functions, or is this just going to be an…
gizmo686 on HN``` map.validateExactlyXManyObjects = function() {}; ``` lets you put an exit tile next to your character on every level
vjeux on HN
Add a way to see console output in the page
From 1 comment
This is fun. But I have one wish. Overwrite console.log() so it logs onto the website and I don't need to open firebug :) Edit: I think I solved lvl two to four all the same way.…
lawl on HN
Questions
Hints for specific levels
From 3 comments
Any tips for level 9? I can't seem to find a handle on the raft to be able to modify its behaviour directly.
neil_s on HNCan anyone give me a hint for level 12?
gabemart on HNAny tips for level 17? I can't seem to figure out a solution for the teleporters using the getObjectCoords hint that was given
riverjiang on HN
How to transfer progress between computers
From 1 comment
Is there an easy way to transfer progress between computers? (other than saving your solution Gists?)
tinacgh on HN
Alternatives named
Firebug
From 1 comment
This is fun. But I have one wish. Overwrite console.log() so it logs onto the website and I don't need to open firebug :) Edit: I think I solved lvl two to four all the same way.…
lawl on HN