Tic-tac-tic-tac-toe

Games

multiplayer browser game

SHOW HN2014

84points
45comments
#347of 2,272 in 2014
Top 16%of 2014 by points

How HN took it

CuriousMostly questions and neutral comments

5 positive, 20 neutral or asking, 2 mixed, 8 critical, out of 35 comments about the project. Thread score -0.03.

Execution: 2 for, 3 againstDesign: 1 for, 1 againstPerformance: 0 for, 2 againstPrivacy: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • UI and execution are polished and simple to learn

    From 3 comments
    • I'm so impressed with the UI and execution. Very well done. No complaints, except that it's perhaps the move timer is a little fast. I first learned about Ultimate Tic Tac Toe…
      chavesn on HN
    • Very simple UI with a small learning curve. Bravo, this is fun.
      lechevalierd3on on HN
    • Nice, looks like this is also using the Firebase Hosting beta. First time I've seen that in the wild but I've been using it in lightning talks for a couple of months now. It's…
      yeldarb on HN
  • Fun, addictive multiplayer format

    From 2 comments
    • This is great! The mob seems to make some funky decisions. I'm curious to see what happens when more people join; if the mob gets smarter or if they get worse. Tell you friends…
      trekker272 on HN
    • Very simple UI with a small learning curve. Bravo, this is fun.
      lechevalierd3on on HN

Objections

  • Move timer of 5 seconds is too short

    From 2 comments
    • I'm so impressed with the UI and execution. Very well done. No complaints, except that it's perhaps the move timer is a little fast. I first learned about Ultimate Tic Tac Toe…
      chavesn on HN
    • I still feel 5 seconds is too short. I actually decided to stop playing the game rather quickly, because the team is so desperate to move in 5 seconds that they make several…
      speeder on HN
  • Rule implementation bugs, moves applied to wrong boards

    From 4 comments
    • I think the rules are implemented incorrectly. Multiple times I've seen a move get made that seems to violate the rules. As an example, I just saw team Twitter place a piece in…
      dbieber on HN
    • I'm glad I'm not the only one who's seeing glitches. I've had instances of the right squares being lit up in green, but then a square on another board, which shouldn't be…
      neil_s on HN
    • i sense an off-by-one error? i was the only one playing for team Github: Team GitHub played [8,1,0] @kn0ll chose [8,2,0]
      catshirt on HN
    • It's pretty fun, one complaint is that it sometimes drops moves or uses ghost votes to put us somewhere we didn't vote for... still cool for a weekender!
      vxNsr on HN
  • Requires email sign-in with broad GitHub-linked scope

    From 1 comment
    • I would join, but it wants my email which I'm not sure why you need it since it gives you my other github information to insure I'm not a bot.
      Xeoncross on HN
  • High CPU load in Chrome after time

    From 1 comment

Requests

  • Add chat between players

    From 1 comment
  • Link to Ultimate Tic Tac Toe explanation

    From 1 comment
    • I'm so impressed with the UI and execution. Very well done. No complaints, except that it's perhaps the move timer is a little fast. I first learned about Ultimate Tic Tac Toe…
      chavesn on HN

Questions

  • What is the optimal strategy for solo play

    From 2 comments
    • What's the optimal strategy if you're playing solo vs solo (no team)? Regular tic-tac-toe is an obvious P1 draw due to the strategy-stealing argument, but that doesn't apply here…
      fsk on HN
    • I meant optimal perfect strategy, either via a proof or a game tree search (alpha-beta pruning). With 3^81 game states (most not attainable), it should be searchable. More…
      fsk on HN
  • How the Firebase client-side logic decides moves

    From 1 comment
    • Very cool. How do you make this with Firebase? Do you have a central server polling the Firebase collection or how does it make the decisions if all logic is on the clients?
      Kiro on HN

Alternatives named

  • TicTactics

    From 2 comments
    • I've been playing a really similar game called Tic Tactics, the only difference seems to be you can play in a won square until it's completely full then it becomes a free move.…
      mcintyre1994 on HN
    • I'm currently addicted to TicTactics and know a few decent strategies, so the experience of wanting to use a non-obvious move required for planning-ahead but having all the other…
      gagege on HN
  • Ultimate Tic Tac Toe

    From 1 comment
    • I'm so impressed with the UI and execution. Very well done. No complaints, except that it's perhaps the move timer is a little fast. I first learned about Ultimate Tic Tac Toe…
      chavesn on HN
  • Twitch Plays Pokemon

    From 2 comments
    • This and Twitch Plays Pokemon have taught me a lot more about group efficiency than The Mythical Man Month
      ddt on HN
    • Twitch plays Tic-tac-toe!
      joeframbach on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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