Tuff.gb

Games

platformer game

SHOW HN2014

260points
102comments
#59of 2,272 in 2014
Top 3%of 2014 by points

How HN took it

CuriousMostly questions and neutral comments

10 positive, 19 neutral or asking, 2 mixed, 7 critical, out of 38 comments about the project. Thread score +0.07.

Execution: 4 for, 3 againstDesign: 4 for, 3 againstIdea: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Attention to detail and art style

    From 3 comments
    • The attention to detail is awesome - I played for a little bit, then started reading, and when I scrolled up the little bunny character was sleeping!
      pavel_lishin on HN
    • Wow fantastic. I can't wait to see it complete. Great art style and control feel. Lots of nice subtle details.
      bane on HN
    • Cool, came here to report the exact same bug. Twitching, and doing the down smash eventually caused me to warp through the floor and initiate an endless fall into white…
      araes on HN
  • Controls and game feel

    From 2 comments
    • Wow fantastic. I can't wait to see it complete. Great art style and control feel. Lots of nice subtle details.
      bane on HN
    • The feel of this game reminds me a lot of Montezuma's Revenge, a classic in my book. Very cool, and nicely done! I really like your project page as well, very concise, extremely…
      dahart on HN

Objections

  • Bugs that let players fall out of the map

    From 3 comments
    • Very cool. Not sure this was meant to happen, but at one point I did a double jump over a wall and then just started to continuously fall and it never stopped.
      tvirelli on HN
    • i fell below the water and began infinite falling ----- really cool and impressive that you developed an published a game on such a platform, that's still easily playable via a…
      hayksaakian on HN
    • Pretty nice, I was even able to go out of bounds :)
      gnuvince on HN
  • Blind jumps and hazards cause frustrating deaths

    From 1 comment
    • Cool, came here to report the exact same bug. Twitching, and doing the down smash eventually caused me to warp through the floor and initiate an endless fall into white…
      araes on HN
  • Audio garbled with Spotify in Chrome on Mac

    From 1 comment
    • Open up spotify on your mac and start playing a song. Visit http://bonsaiden.github.io/Tuff.gb is the audio from spotify garbled? I submit this bug:…
      jastanton on HN

Requests

  • Full screen support

    From 1 comment
  • Turn off sound by default

    From 1 comment
    • The sound I get when I open this page is pretty sharp, noisy and unpleasant. I prefer it when websites have that turned off by default (unless it's obvious that the web-page…
      Dewie on HN

Questions

  • Why JavaScript for the assembler

    From 1 comment
    • So why JavaScript for the assembler? Was it familiarity with the language, did the dynamic nature of the language help out...?
      ralphc on HN
  • How sounds and sprites are added

    From 1 comment
    • Could you go into a little more detail on how the process is for adding sounds and sprites to the game? I am very interested in this type of work and have been hacking at trying…
      bttf on HN
  • Resources for GB development

    From 1 comment
    • Awesome project! So, are there any hard-way books or something, to begin developing for GB platforms? ASM and C have already learned by me, but I'm really frightened about code…
      0xA115A on HN

Alternatives named

  • Knytt and Knytt Stories

    From 1 comment
    • Reminds me a lot of Knytt and Knytt Stories created by Nicklas "Nifflas" Nygren [1] [1] - http://nifflas.ni2.se/
      matthewwiese on HN
  • Drag'n'Derp cartridge

    From 1 comment
    • If folks want to try it on a real Gameboy without all the wires, the Drag'n'Derp works pretty well. It's a Gameboy cart with a USB port for easy writing: http://derpcart.com/
      stevelosh on HN
  • GBDK (C for Game Boy)

    From 1 comment
    • Maybe C? http://gbdk.sourceforge.net/#Highlights http://gbdk.sourceforge.net/examples.html
      adamman on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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