Rudolph Runner

Games

endless runner

SHOW HN2014

61points
26comments
#522of 2,272 in 2014
Top 23%of 2014 by points

How HN took it

DebatedReal support and real criticism

6 positive, 5 neutral or asking, 2 mixed, 7 critical, out of 20 comments about the project. Thread score 0.00.

Idea: 3 for, 1 againstPerformance: 0 for, 4 againstDesign: 3 for, 0 againstExecution: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Addictive and fun to play

    From 3 comments
    • Addictive. A little on the difficult side but very fun. Great job!
      martin1b on HN
    • too addictive :-)
      shaydoc on HN
    • This is lots of fun to play. My one Christmas wish would be to have power-ups that can make Rudolph fly.
      cgoldammer on HN
  • Art is great and it brings back nostalgia

    From 2 comments
    • The art is great, but this is another example showing that javascript games just don't work that well, like not even close to old flash games.
      swah on HN
    • Brings back old memories of Moon Patrol. Thanks!
      abuzzooz on HN

Objections

  • Jumps are inconsistent and sometimes not reliable

    From 3 comments
    • Sometimes when I hold down space the reindeer jumps reliably and sometimes it just doesn't... needs to be perfect in order for high scores.
      ztratar on HN
    • I agree. Without knowing where I may land because my jump height and duration is random I cannot skillfully succeed in the game.
      xs on HN
    • On Chrome the height and duration aren't random... on FF they were mostly non-random, but here and there a jump would be significantly higher (up to the height of the screen. I…
      jtheory on HN
  • Obstacles sometimes spawn too close to jump

    From 1 comment
    • Sometimes items generate too close together to successfully jump them.
      jbrooksuk on HN
  • Too difficult and frustrating

    From 2 comments
  • Performance lags, especially in JavaScript and on mobile

    From 2 comments
    • The art is great, but this is another example showing that javascript games just don't work that well, like not even close to old flash games.
      swah on HN
    • Works on mobile, tap = spacebar, although the visuals sometimes lag, ending your run. (On an iphone)
      Abraln on HN

Requests

  • Port to Scratch for Code Club

    From 1 comment
    • This would be a cool one to port to Scratch and add to the Code Club syllabus: http://projects.codeclub.org.uk I would guess it’s pretty doable in Scratch.
      rooodini on HN
  • Add power-ups that let Rudolph fly

    From 1 comment
    • This is lots of fun to play. My one Christmas wish would be to have power-ups that can make Rudolph fly.
      cgoldammer on HN

Questions

  • Whether the jump randomness is a bug

    From 2 comments
    • I agree. Without knowing where I may land because my jump height and duration is random I cannot skillfully succeed in the game.
      xs on HN
    • On Chrome the height and duration aren't random... on FF they were mostly non-random, but here and there a jump would be significantly higher (up to the height of the screen. I…
      jtheory on HN

Alternatives named

  • Chrome T-Rex dinosaur game

    From 2 comments
    • I like the game for an open-source project, but as a serious project, it's not very difficult to program otherwise(no pun intended). Not sure if anyone knows, but the game is…
      Nib on HN
    • Inspired by Google Chrome's hidden game with dinosaur? :) Same control, same layout.
      stunpix on HN
  • The Impossible Game

    From 1 comment
    • Reminds me of the Impossible Game [0]. Very similar game mechanics, just missing platforms that can be landed on. (Or, at least, I didn't get far enough to see them). [0]…
      sirsar on HN
  • Moon Patrol

    From 1 comment

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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