Primrose
Dev tools
in-browser 3d code editor
SHOW HN2015
44points
8comments
#658of 2,565 in 2015
Top 26%of 2015 by points
How HN took it
QuietFewer than 5 comments about the project
1 positive, 1 neutral or asking, 1 mixed, 0 critical, out of 3 comments about the project.
Idea: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Interesting idea for live coding in VR
From 2 comments
Good work. I can envision live editing to become standard and we're bound to see new 'code' builders where programs can be expressed using graphics mixed with text. That being…
codeshaman on HNIn 10 years you might be spending most of your day in something like that. Just look at Microsoft HoloLense.
_random_ on HN
Objections
Editing text in 3D is awkward; a split 2D editor and 3D view would be better
From 1 comment
Good work. I can envision live editing to become standard and we're bound to see new 'code' builders where programs can be expressed using graphics mixed with text. That being…
codeshaman on HN
The demo is not really a voxel landscape by strict definition
From 1 comment
FYI, a voxel (volumetric-pixel) is a 3D rendering primitive which is a competitor of the polygon (yes there is other primitives like elipsoide[0]). A point cloud carrying…
highCs on HN
Questions
What is this useful for beyond novelty?
From 1 comment
What is this useful for? I'm not a WebGL/VR programmer, so I'm curious as to why people would use this, besides the neat factor.
iamwil on HN