WebRTC Serverless 2-player 2048
Games
browser game
SHOW HN2016
WebRTC Serverless 2-player 2048
WebRTC Serverless 2-player 2048 Game with Annotated Source
instapainting.com11points
13comments
#1,716of 2,264 in 2016
Top 76%of 2016 by points
How HN took it
QuietFewer than 5 comments about the project
1 positive, 0 neutral or asking, 0 mixed, 0 critical, out of 1 comments about the project.
Docs: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Good source for learning WebRTC data channels
From 3 comments
This looks like a good source to learn WebRTC data channels. Correct?
n-gauge on HNWe just wrote a very detailed step-by-step article on getting started with WebRTC data channels using TDD:…
jczhang on HNI've searched the internet for a quick demo/tutorial of WebRTC that teached me to send a text from one computer to another. Couldn't find anything small and simple enough and…
fiatjaf on HN
Objections
Calling it serverless is misleading since a broker server is needed to connect peers
From 3 comments
"Serverless" ? how do players connect with each others? I bet it isn't serverless at all. When will developers stop using these buzzwords that are effectively lies, from a strict…
aikah on HN> Its webrtc, so direct peer to peer connections during gameplay. How does one player knows I'm connected without a server that tracks remote connections ? please explain. edit:…
aikah on HN> It'd be cool if you knew what you were talking about. It'd be cool if people stop using bullshit buzzword in order to promote a project. There is a server period. It doesn't…
aikah on HN
Does not work in Safari due to lack of WebRTC support
From 1 comment
Note: due to lack of support for WebRTC in Safari, the demo won't work on iOS or Mac Safari.
chrischen on HN
Questions
How do players connect without a server?
From 2 comments
"Serverless" ? how do players connect with each others? I bet it isn't serverless at all. When will developers stop using these buzzwords that are effectively lies, from a strict…
aikah on HN> Its webrtc, so direct peer to peer connections during gameplay. How does one player knows I'm connected without a server that tracks remote connections ? please explain. edit:…
aikah on HN
Alternatives named
Serverless WebRTC example by cjb on GitHub
From 1 comment
Dude. You're really focusing on the wrong thing here. No one is lying or attempting to deceive. At worst, the term is being used loosely - at worst. At best it's only referring…
chrisbraddock on HN
Tutorial on WebRTC data channels with TDD on Medium
From 1 comment
We just wrote a very detailed step-by-step article on getting started with WebRTC data channels using TDD:…
jczhang on HN