3DC.io
Dev tools
3d modeling
SHOW HN2017
How HN took it
12 positive, 11 neutral or asking, 4 mixed, 8 critical, out of 35 comments about the project. Thread score +0.19.
Design: 3 for, 4 againstIdea: 5 for, 1 againstExecution: 3 for, 1 againstPerformance: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Simple, smooth and easy to learn
From 4 comments
3DC enables anyone to start creating in just a few minutes. No previous professional 3D experience needed. It's designed like LEGO for the digital world. By combining the…
jaakk on HNI can see myself using this for simple communication on 3D geometry work to my colleagues (I work a lot with 3D rendering). Hand drawing is so hard sometimes :). However, for…
bastijn on HNThis works sooo well on mobile, loving this!!!
rutierut on HNI've been a blender hobbyist for about a year now and it's a bit creepy how smooth this is on my iPhone at the moment. Thanks for sharing I hope I remember to dig more into this…
cdevs on HN
Works offline and needs no account
From 1 comment
i like it. i like that it's offline (or atleast when my firewall blocks it, it still works)!! and i like that you dont need an account to use it. Mobile version is basic and…
strider12 on HN
Good CSG and push/pull features for a simple tool
From 2 comments
Full CSG. Very nice. Clipping a cube with a sphere works.
Animats on HN3D tools can often be overwhelming, especially if you only use them occasionally. The push/pull feature reminds me a bit of SketchUp, which I really like. Anyone have any…
grizzles on HN
Objections
Selection behaviour is confusing on desktop
From 2 comments
Thanks for making this and sharing it on HN; I like the simplicity of it! The way that selection works really confused me, though. Here's what happened: I made two objects. I…
panic on HNI'm seeing the same behavior on mobile (surprised it worked so well on my ancient phone!). Make two items, tap the first item, then tap the second one. It still looks confusingly…
panic on HN
Lacks precise numeric input, keyboard shortcuts and advanced editing
From 3 comments
- Camera rotation is way too slow for my tastes. - Tools should have keyboard shortcuts. - It's rather ambiguous, say, what the subtract tool subtracts from. - Scaling tool must…
grenoire on HNThe iOS app is a pleasure to use. I would love the ability to input numerical values via keyboard for things like dimensions, positions, rotations, etc. Another user mentioned…
copperheart on HNFirst, thank you! I use the ipad version. Some needed features: - precise editing - manual entry of dimensions - different materials and transparency - library of common items…
iguana on HN
Rotation widget is nonstandard
From 1 comment
Your rotation widget is nonstandard compared to most other 3D editors. See for example Blender[1] or Maya's[2] widgets (which are both basically the same). It's also kind of…
dfbrown on HN
Too simplistic with no textures or transparency
From 2 comments
What are use cases for this tool? It's too simplistic. No shapes other than (combined) primitives, no textures.
ungzd on HNI can see myself using this for simple communication on 3D geometry work to my colleagues (I work a lot with 3D rendering). Hand drawing is so hard sometimes :). However, for…
bastijn on HN
Requests
Numeric input for dimensions and positions
From 3 comments
The iOS app is a pleasure to use. I would love the ability to input numerical values via keyboard for things like dimensions, positions, rotations, etc. Another user mentioned…
copperheart on HNI would love to have some info on particular object size and ability to set sizes/rotations precisely, so I can do some simple modeling for 3d printing.
achikin on HNOne feature I didn't see would be a way to specify a desired size. To be to type 50mm to get an object at that length would be helpful. Similar to when using the ruler in…
agentoso on HN
Transparency option
From 1 comment
I can see myself using this for simple communication on 3D geometry work to my colleagues (I work a lot with 3D rendering). Hand drawing is so hard sometimes :). However, for…
bastijn on HN
Textures and materials
From 2 comments
First, thank you! I use the ipad version. Some needed features: - precise editing - manual entry of dimensions - different materials and transparency - library of common items…
iguana on HNWhat are use cases for this tool? It's too simplistic. No shapes other than (combined) primitives, no textures.
ungzd on HN
More login options besides Facebook
From 2 comments
I don't use facebook. Mind offering other options to sign up or log in?
it_learnses on HNLove it! Would be nice to get the option to log-in without a facebook account. I don't have facebook, so I used it without logging in. Not sure which features I was missing.
_fizz_buzz_ on HN
Export to Three.js or JavaScript-based shape coding
From 2 comments
The threejs.org/editor has some functionality for this. We will be adding Three.js export support soon as well, so hey, maybe combine the two.
eerikkivistik on HNI love it. Would really love the ability to "code" a shape using JavaScript.
vwochnik on HN
Questions
Can it be used for 3D printing with precise sizes
From 2 comments
I would love to have some info on particular object size and ability to set sizes/rotations precisely, so I can do some simple modeling for 3d printing.
achikin on HNThank you for replying! The sub-mm scale would be to accurately model small things. When making a case for a raspi0, for example.
iguana on HN
How to use the push/pull feature
From 2 comments
How did you get the push pull aspect of things? I couldn't get that to work.
bhouston on HNPress the <-> arrows on the bottom right.
grizzles on HN
Alternatives named
Blender
From 2 comments
Blender
bhouston on HN- Camera rotation is way too slow for my tastes. - Tools should have keyboard shortcuts. - It's rather ambiguous, say, what the subtract tool subtracts from. - Scaling tool must…
grenoire on HN
Tinkercad
From 2 comments
Great work so far! Lots of work to go if you're going to differentiate yourself from the leader (i.e. Tinkercad). Add tools that allow manipulation of edges and faces and you'll…
canada_dry on HNOne feature I didn't see would be a way to specify a desired size. To be to type 50mm to get an object at that length would be helpful. Similar to when using the ruler in…
agentoso on HN
SketchUp
From 1 comment
3D tools can often be overwhelming, especially if you only use them occasionally. The push/pull feature reminds me a bit of SketchUp, which I really like. Anyone have any…
grizzles on HN
FreeCAD and Onshape
From 2 comments
I don't have any experience to know if it is "best", but check out FreeCAD: https://www.freecadweb.org/ Cross platform, open-source, etc. I haven't tried a recent version, but…
cr0sh on HNhttps://www.onshape.com/ Cross platform, real CAD.
kardianos on HN