Eigengrau's Generator

Games

tabletop rpg generator

SHOW HN2019

153points
20comments
#273of 2,195 in 2019
Top 13%of 2019 by points

How HN took it

LovedMost comments that take a side are positive

5 positive, 2 neutral or asking, 1 mixed, 1 critical, out of 9 comments about the project. Thread score +0.32.

Idea: 5 for, 0 againstExecution: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Useful for adding detail to tabletop campaigns

    From 2 comments
    • We are in a golden age of generators its excellent. For the campaigns i run, i tend to use generators to help add extra details to my over arching plot. Its invaluable. I made…
      sshagent on HN
    • Yeah, it doesn't work for me in Firefox. Had to open it in Chrome for it to work. Other than that, it looks quite skookum. I may use this for my own campaigns. Thanks for sharing!
      AllegedAlec on HN
  • Fun to explore the random generations

    From 1 comment
    • It definitely prevents some headaches! I admit to losing myself for hours at a time trying to see all the different generations this thing makes.
      wishingonawendy on HN

Objections

  • Broken in Firefox with a tippy is not defined error

    From 2 comments
    • "tippy is not defined"
      self_awareness on HN
    • Yeah, it doesn't work for me in Firefox. Had to open it in Chrome for it to work. Other than that, it looks quite skookum. I may use this for my own campaigns. Thanks for sharing!
      AllegedAlec on HN

Requests

  • Output maps

    From 1 comment
    • Ah yes we've seen the work from watabou! It's very good stuff. We like to direct people there when they suggest our generator should also output maps haha
      wishingonawendy on HN

Questions

  • Whether the project pushes Twine past its capabilities

    From 1 comment
    • Really cool project. I saw a dozen of Twine projects, but nothing close to this in complexity. Do you think you are pushing Twine past its capabilities?
      jmiskovic on HN

Alternatives named

  • Watabou's medieval fantasy city generator

    From 1 comment
    • When I shared this story internally, a colleague posted this procedural map generator, which I also thought was quite cool. You all might enjoy it as well:…
      teeray on HN
  • Sectors Without Number generator

    From 1 comment
    • We are in a golden age of generators its excellent. For the campaigns i run, i tend to use generators to help add extra details to my over arching plot. Its invaluable. I made…
      sshagent on HN
  • Ink scripting language

    From 1 comment
    • What's your take on Ink [0]? It seems to be solving the same class of problems as your specific needs for Twine. Would it work better or worse for you? [0]…
      jmiskovic on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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