Eigengrau's Generator
Games
tabletop rpg generator
SHOW HN2019
153points
20comments
#273of 2,195 in 2019
Top 13%of 2019 by points
How HN took it
LovedMost comments that take a side are positive
5 positive, 2 neutral or asking, 1 mixed, 1 critical, out of 9 comments about the project. Thread score +0.32.
Idea: 5 for, 0 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Useful for adding detail to tabletop campaigns
From 2 comments
We are in a golden age of generators its excellent. For the campaigns i run, i tend to use generators to help add extra details to my over arching plot. Its invaluable. I made…
sshagent on HNYeah, it doesn't work for me in Firefox. Had to open it in Chrome for it to work. Other than that, it looks quite skookum. I may use this for my own campaigns. Thanks for sharing!
AllegedAlec on HN
Fun to explore the random generations
From 1 comment
It definitely prevents some headaches! I admit to losing myself for hours at a time trying to see all the different generations this thing makes.
wishingonawendy on HN
Objections
Broken in Firefox with a tippy is not defined error
From 2 comments
"tippy is not defined"
self_awareness on HNYeah, it doesn't work for me in Firefox. Had to open it in Chrome for it to work. Other than that, it looks quite skookum. I may use this for my own campaigns. Thanks for sharing!
AllegedAlec on HN
Requests
Output maps
From 1 comment
Ah yes we've seen the work from watabou! It's very good stuff. We like to direct people there when they suggest our generator should also output maps haha
wishingonawendy on HN
Questions
Whether the project pushes Twine past its capabilities
From 1 comment
Really cool project. I saw a dozen of Twine projects, but nothing close to this in complexity. Do you think you are pushing Twine past its capabilities?
jmiskovic on HN
Alternatives named
Watabou's medieval fantasy city generator
From 1 comment
When I shared this story internally, a colleague posted this procedural map generator, which I also thought was quite cool. You all might enjoy it as well:…
teeray on HN
Sectors Without Number generator
From 1 comment
We are in a golden age of generators its excellent. For the campaigns i run, i tend to use generators to help add extra details to my over arching plot. Its invaluable. I made…
sshagent on HN
Ink scripting language
From 1 comment
What's your take on Ink [0]? It seems to be solving the same class of problems as your specific needs for Twine. Would it work better or worse for you? [0]…
jmiskovic on HN