Dungeon Map Doodler

Creative

map drawing tool

SHOW HN2020

155points
43comments
#385of 3,028 in 2020
Top 13%of 2020 by points

How HN took it

LovedMost comments that take a side are positive

13 positive, 9 neutral or asking, 4 mixed, 2 critical, out of 28 comments about the project. Thread score +0.42.

Design: 4 for, 2 againstExecution: 2 for, 0 againstIdea: 2 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Easy to use and clear interface

    From 3 comments
    • I like how clear, and easy it is to try it out. Big "DOODLE NOW" button right in the middle of the landing page. In two clicks I've already created a (tiny) dungeon.
      swimfar on HN
    • Ah, this is exactly how I feel like this tool should be! I found the UX on other similar apps to be confusing or lacking what I felt were fairly necessary rudimentary features.…
      xingped on HN
    • This is really well-done. Very polished, and all of the drawing tools work as my mental model thought they might. Kudos!
      pwinnski on HN

Objections

  • Missing undo/select and other basic editing features

    From 2 comments
    • First of all, great project! I love this kind of tool and I bookmarked it because I could definitely see myself using this. Some feedback: you need undo capability. It's quite…
      jhedwards on HN
    • Ah, I found one thing that's kind of bugging me - the text tool. It seems the text is not layer-specific. It would be nice if it was so I could have a "notes" layer that I can…
      xingped on HN
  • Text tool placement and layer handling are buggy

    From 2 comments
    • Ah, I found one thing that's kind of bugging me - the text tool. It seems the text is not layer-specific. It would be nice if it was so I could have a "notes" layer that I can…
      xingped on HN
    • Yeah, the text tool is a bit lacking at the moment, and I think the public release still has a small bug with where the text gets placed down when clicking. That's a really good…
      toddr123 on HN
  • Not open source

    From 1 comment
    • Much closer to what I need than previous contenders! Now, if only it were open source (compile on your own) and was embeddable (as a web component?) for easy integration into…
      martindale on HN

Requests

  • Open source the code

    From 3 comments
    • Much closer to what I need than previous contenders! Now, if only it were open source (compile on your own) and was embeddable (as a web component?) for easy integration into…
      martindale on HN
    • Does the author plan to open source it? I would love to.
      aloisdg on HN
    • i just played with it a bit and it's kind of awesome! It takes like 5 min to get the hang of it. I didn't notice until I came back here about publishing completed maps, that's…
      kewpiedoll99 on HN
  • Save as SVG export

    From 1 comment
    • Very cool! Any chance of Save-As-SVG? Even if not, there could be some cool potential for integration with my project, Togetherness Table: https://www.1kfa.com/table…
      sjbrown on HN
  • Movable character tokens and dice roller

    From 2 comments
    • This is very cool! Do you think you could add a feature to move around npc/character pieces? Even if they were just coloured blocks, that's all I need now to run a basic DnD…
      jbob2000 on HN
    • I meant a dice roller, but I understand your intention now. Thanks for the tip about the stamps, I'll give it a shot!
      jbob2000 on HN
  • Input validation on numeric fields

    From 1 comment
    • nice work. you want to validate your inputfields tho: number of sides -> 9999999999 -> use and browser tab crashes. :)
      abductee_hg on HN

Questions

  • Whether the code uses frameworks or has automated tests

    From 1 comment
    • Amazing project! Really enjoyed playing around with it just now - so easy to create a functional and great looking map. When you say pure javascript, did you use any frameworks…
      conorh on HN
  • Why the hallway tool is called snap to grid

    From 1 comment
    • i just played with it a bit and it's kind of awesome! It takes like 5 min to get the hang of it. I didn't notice until I came back here about publishing completed maps, that's…
      kewpiedoll99 on HN

Alternatives named

  • Dungeon Scrawl

    From 2 comments
    • Reminds me of Dungeon Scrawl: https://dungeonscrawl.com/ As a DM, thanks for all these tools! Glad to have a variety of tools to use.
      Pfhreak on HN
    • I like both, but I'll probably 'move forward' with whichever one has masking working in a non-obtuse way first. With dungeon scrawler there is a pre-set that uses masks, but I've…
      georgefrick on HN
  • Inkarnate

    From 1 comment
    • Adding to my collection of D&D tools: • [Dice For the Dice Gods: A D&D 5e Resource Compendium](https://www.otherworldlyincantations.com/mastery/#1543209246837-e72acb6f-9895) •…
      selrond on HN
  • Dungeondraft

    From 1 comment
    • Adding to my collection of D&D tools: • [Dice For the Dice Gods: A D&D 5e Resource Compendium](https://www.otherworldlyincantations.com/mastery/#1543209246837-e72acb6f-9895) •…
      selrond on HN
  • Azgaar's Fantasy Map Generator

    From 1 comment
    • Adding to my collection of D&D tools: • [Dice For the Dice Gods: A D&D 5e Resource Compendium](https://www.otherworldlyincantations.com/mastery/#1543209246837-e72acb6f-9895) •…
      selrond on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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