Infernal Sigil
Games
metroidvania platformer
SHOW HN2022
How HN took it
20 positive, 10 neutral or asking, 2 mixed, 10 critical, out of 42 comments about the project. Thread score +0.32.
Design: 12 for, 2 againstExecution: 1 for, 5 againstIdea: 2 for, 3 againstPerformance: 1 for, 0 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Smooth animations and satisfying controls
From 4 comments
Very smooth animations. Impressive work. Are we about to see a bunch of serious web/JS games coming (with Vampire Survivors paving the way?)
yesimahuman on HNI'd like more of this, it was very entertaining. The controls are great. Tip: You can use the regular attack to slow your descent when falling.
jordemort on HNThe character controls and animation feel satisfying
nextaccountic on HNSo smooth! Easy to get started, and fun to play. I'll enjoy taking the time to explore the game world. The code is so readable too, I'm learning from reading it.
lioeters on HN
Impressive compression to 13KB
From 2 comments
As a comparison, a zstd compressed copy of the US Metroid ROM comes out at 59781 bytes. Castlevania comes out at 71237 bytes.
aidenn0 on HNFrom the same competition: this game "Dante" appears to be 3D (or at least pseudo-3D), and has a first person mode too. In 13Kb... mind blowing.…
wgx on HN
Good level design and readable code
From 2 comments
Great level design!
strix_varius on HNSo smooth! Easy to get started, and fun to play. I'll enjoy taking the time to explore the game world. The code is so readable too, I'm learning from reading it.
lioeters on HN
Objections
Not a true Metroidvania, more a platformer
From 2 comments
Great work on such a small footprint, but there's nothing Metroidvania about it. It's just a regular "jump 'n' run" platformer.
daneel_w on HNThe graphics and scenery. It's 13 kilobytes of JavaScript with no bitmapped graphics in it, I know, but if we settle for (as an example) your two very broad strokes of running…
daneel_w on HN
Broken or stuck in Safari and Firefox on Linux
From 3 comments
Not working on Safari
j_leboulanger on HNIt semi-works. It launches, loads, says something about wingspan and double jump, then immediately teleports you to a location where you're stuck. It's all very jumbled:…
kemayo on HNBroken in Firefox under Linux, “TypeError: navigator.getGamepads is not a function”.
chrismorgan on HN
Frustrating difficulty and missing key legend
From 1 comment
Impressive technically, with very smooth and intuitive movement. I would prefer to see a key legend that I have to close. "Figure shit out yourself" when I've got a hundred keys…
RulerOf on HN
Too many keyboard buttons
From 1 comment
That was fun :) spent 38minutes.. 571 bones left, 8 dead Too many buttons IMO for a keyboard
jbverschoor on HN
Requests
Gamepad support or better controller support
From 1 comment
Agree, movement was really nice. On controller would be slightly better.
mod on HN
Way to kill yourself and return to checkpoint
From 1 comment
Fell out the bottom of the map There doesn't seem to be a way to kill yourself and go back to a checkpoint
skellyclock on HN
Fix Safari support
From 1 comment
Only tested in Chrome + Edge + Firefox. I'll look in to Safari and report back!
arikgalactic on HN
Questions
Why does a 13KB game have a loading screen?
From 2 comments
If it's really 13kb, how can there be a loading screen?!? Checkmate! In seriousness though, this is awesome! I love little metroidvanias. :) And the interactions, like the jump…
johnfn on HNBut seriously, why is that?
nonethewiser on HN
Could WebAssembly do better here?
From 1 comment
Is this something that web assembly could actually do well?
nonethewiser on HN
Alternatives named
Dwitter
From 1 comment
It actually is a fine comparison. At ~140 chars on a browser, JS can do this: https://www.dwitter.net/d/26107 . That's not idiomatic JavaScript, but then, people had to work hard…
beagle3 on HN
Dante (JS13K entry)
From 1 comment
From the same competition: this game "Dante" appears to be 3D (or at least pseudo-3D), and has a first person mode too. In 13Kb... mind blowing.…
wgx on HN
CrossCode
From 1 comment
Crosscode was amazing and is a pure JS/canvas game. I dunno I've fiddled a bit with some engines, but the tooling/docs are pretty lackluster compared to unity/godot
Maphistow on HN