alpha.reconquer.online

Games

browser mmorpg

SHOW HN2024

340points
153comments
#160of 3,515 in 2024
Top 5%of 2024 by points

How HN took it

DebatedReal support and real criticism

19 positive, 25 neutral or asking, 8 mixed, 18 critical, out of 70 comments about the project. Thread score +0.05.

Execution: 1 for, 8 againstIdea: 7 for, 1 againstPerformance: 1 for, 6 againstDesign: 4 for, 2 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, nostalgic Runescape-style experience

    From 3 comments
    • This is great. It reminds me of something that was released circa 2000-2005, when there were more experimental fun things online.
      keiferski on HN
    • Haha that was fun. Very old school feeling when the internet was new.
      renewiltord on HN
    • These kinds of things are just so fun. This is what the internet is about. Bravo OP.
      cnity on HN
  • Impressive project for a solo developer

    From 2 comments
    • On one hand, js isn't known for its performance. On the other hand, OP actually has a product. I know who I'd invest in.
      OsrsNeedsf2P on HN
    • Congratulations! Happy to hear you describe making an indie mmo as fun and not that hard these days :) Is there a way to interact or chat on mobile?
      karl_gluck on HN

Objections

  • Clicks often go unregistered

    From 1 comment
    • I see a lot of promise with this. My biggest complaint is how often my clicks go without effect. I'd say 60% of every click goes unnoticed by the game and I have to click several…
      poopsmithe on HN
  • Server repeatedly went down with 502 errors

    From 3 comments
  • Concerns about using JavaScript for an MMO

    From 2 comments
    • using js for an mmo, a performance critical application, sounds like a big difficulty.
      LightHugger on HN
    • Bingo. These dudes never code anything because they get analysis paralysis wanting everything to be super optimized Rust/C++. Meanwhile 90% of the apps making real money run…
      byearthithatius on HN

Requests

  • Mobile support and chat on mobile

    From 2 comments
    • Congratulations! Happy to hear you describe making an indie mmo as fun and not that hard these days :) Is there a way to interact or chat on mobile?
      karl_gluck on HN
    • Interesting! Clicked around a bit on my phone. Had fun slapping a chicken to death with someone else. Will have to check it out more on my laptop. One thing the pinch zoom is…
      nickzelei on HN
  • Disable attacking while walking

    From 1 comment
    • best 30 minutes of nostalgia. Game Design wise, I would suggest disabling attacking while walking, otherwise people can't even really run away
      caxco93 on HN

Questions

  • How the game plays and what the plans are

    From 1 comment
    • What is the gameplay like, and what are your plans for it?
      mepian on HN
  • Plans for profitability

    From 1 comment
    • Huh, this is fun! I built Genfanad (http://genfanad.com/) as a browser based game with similar inspirations to yours a few years ago. A lot of the technologies you mentioned are…
      akrotkov on HN

Alternatives named

  • Old School Runescape and Runescape Classic

    From 2 comments
    • Surely this was heavily inspired by Runescape? The click to move (including cursor animation on click), camera angles and graphics, chat text colour and position etc. all give me…
      Thorentis on HN
    • I don't know much about MMORPG but this looks heavily inspired by Runescape, no mention of that?
      0x00cl on HN
  • Genfanad

    From 1 comment
    • Huh, this is fun! I built Genfanad (http://genfanad.com/) as a browser based game with similar inspirations to yours a few years ago. A lot of the technologies you mentioned are…
      akrotkov on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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