parametricity.com

Learning and science

interactive math visualisation

SHOW HN2015

149points
34comments
#138of 2,565 in 2015
Top 6%of 2015 by points

How HN took it

CuriousMostly questions and neutral comments

4 positive, 14 neutral or asking, 0 mixed, 4 critical, out of 22 comments about the project. Thread score +0.06.

Idea: 3 for, 0 againstExecution: 0 for, 3 againstDesign: 1 for, 0 againstDocs: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

Objections

  • Numerical inaccuracy causes loops not to close and paths to drift

    From 4 comments
    • Looks really cool! One question though, how did you implement the movement? When you press up and left at the same time in the flat you'd expect to trace the same circle over and…
      Gladdyu on HN
    • Looking at the source code (I think this is it: https://github.com/imeckler/diffgeo/blob/master/Main.elm#L320, https://github.com/imeckler/diffgeo/blob/master/Native/ODE.js#L19)…
      conistonwater on HN
    • Great work! Can you add the Klein model? It's kind of interesting that moving while turning at a constant rate in the hyperbolic plane makes you gradually "drift". Is that…
      cousin_it on HN
    • Yeah, I'm pretty sure it's an artifact. I'm seeing the same drift in the cylinder geometry, which definitely shouldn't be happening. A cylinder has the same internal geometry as…
      cousin_it on HN
  • Page scrollbars flicker and shake in some browsers

    From 2 comments
    • I tried this in Firefox (latest) and the scrollbars kept perpetually disappearing/reappearing, causing the entire page to just shake violently.
      BHSPitMonkey on HN
    • I'm on Ubuntu 15.04 with Firefox 39.0+build5-0ubuntu0.15.04.1, and with my window maximized the <body> alternates between 1411x689px and 1404x689px (with the difference being…
      BHSPitMonkey on HN
  • Zoom controls are not discoverable

    From 2 comments
    • >Use the up arrow key to go forward along the geodesic in the direction you're facing and the left and right arrow keys to change direction. > >Scroll to zoom, click and drag to…
      dbbolton on HN
    • Using a two finger scroll on my touchpad works fine. I'd try that or a scroll wheel on a mouse or similar.
      smeyer on HN

Requests

  • Discrete step and rotation moves, Logo turtle style

    From 2 comments
    • Suggestion: allow me to move in discrete steps of a specified length, and rotate in discrete steps too. Then I can see what happens in different geometries when I go forward n,…
      jameshart on HN
    • This is really cool. My suggestion is similar to (perhaps the same as) jameshart's. I want to be able to form a sequence of known steps in flat space (say, draw a square), then…
      dhimes on HN
  • Show the path line ahead of the arrow

    From 1 comment
    • Feature request: always show the line that you will walk when you keep going forward (e.g. in a light color).
      amelius on HN
  • Support moving backwards

    From 1 comment
    • Really cool! Yet another feature request: support moving backwards
      blt on HN
  • Use the arrow's frame of reference

    From 1 comment
  • Add a Klein model view

    From 1 comment
    • Great work! Can you add the Klein model? It's kind of interesting that moving while turning at a constant rate in the hyperbolic plane makes you gradually "drift". Is that…
      cousin_it on HN

Questions

  • Why do paths drift or fail to be periodic when turning constantly?

    From 2 comments
    • Looks really cool! One question though, how did you implement the movement? When you press up and left at the same time in the flat you'd expect to trace the same circle over and…
      Gladdyu on HN
    • Great work! Can you add the Klein model? It's kind of interesting that moving while turning at a constant rate in the hyperbolic plane makes you gradually "drift". Is that…
      cousin_it on HN

Alternatives named

  • Jeff Weeks' Curved Spaces

    From 1 comment
    • Jeff Weeks has done some excellent stuff. His Curved Spaces[0], lets you fly around funny 3 manifolds. [0]: http://www.geometrygames.org/CurvedSpaces/index.html
      ihm on HN
  • HyperRogue

    From 2 comments
    • It ain't VR, but check out HyperRogue: A roguelike game in hyperbolic space. http://www.roguetemple.com/z/hyper/
      Filligree on HN
    • This is awesome! Reminds me of a game that was featured recently on HN: HyperRogue[0]. It's a simple roguelike on a hyperbolic plane. [0] - http://www.roguetemple.com/z/hyper/
      TeMPOraL on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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