Dimension Hopper

Games

level editor

SHOW HN2023

395points
89comments
#80of 3,109 in 2023
Top 3%of 2023 by points

How HN took it

CuriousMostly questions and neutral comments

9 positive, 16 neutral or asking, 1 mixed, 2 critical, out of 28 comments about the project. Thread score +0.27.

Idea: 7 for, 0 againstDesign: 1 for, 1 againstExecution: 0 for, 1 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Inspiring example of AI as a tool for making something exceptional

    From 1 comment
    • This is such a cool project. Very inspiring, thank you for posting it Great example of using AI as a tool to make something exceptional
      nico on HN
  • Enables player-made levels illustrated instantly

    From 1 comment
    • Sure, but I'm more interested in things that were just impossible before. You can hire a artist to illustrate a level, or have AI do it cheaper, but you can't have an artist…
      robobenjie on HN

Objections

  • AI art quirks look like mistakes and feel off-putting

    From 1 comment
    • For me the model "quirks", eg. all the mistakes they make, are a huge turnoff.
      __loam on HN
  • Title suggests level logic is AI-made rather than only the art

    From 1 comment
    • Does the 2d data like platforms and hit boxes still match the input entered by the human? If yes, I wouldn't say this is using AI for level editing, this seems using AI for level…
      thih9 on HN

Requests

  • Write-up of Diffusers setup and dev stack

    From 1 comment
    • Love to see a write up on your Hugging Face Diffusers experience, setting that up, what your dev cycle & stack look like, if you're hosting that server on a GPU cloud instance or…
      bsenftner on HN
  • Video of the game

    From 1 comment

Questions

  • Does level platform and hitbox data still match the human input?

    From 1 comment
    • Does the 2d data like platforms and hit boxes still match the input entered by the human? If yes, I wouldn't say this is using AI for level editing, this seems using AI for level…
      thih9 on HN
  • How the level generation was tuned and what obstacles were hit

    From 1 comment
    • Very cool! When building it, did you encounter any unexpected obstacles, or found any cool tips that you'd like to share?
      erezsh on HN

Alternatives named

  • Braid

    From 1 comment
  • Jump 'n Bump

    From 1 comment
    • I feel like Jump 'n Bump probably has a special place in the hearts of people who had access to the internet at a particular time. The internet was available, but multiplayer…
      tweetle_beetle on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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