Dimension Hopper
Games
level editor
SHOW HN2023
How HN took it
9 positive, 16 neutral or asking, 1 mixed, 2 critical, out of 28 comments about the project. Thread score +0.27.
Idea: 7 for, 0 againstDesign: 1 for, 1 againstExecution: 0 for, 1 against
The thread, comment by comment
Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.
positive neutral or mixed critical about another commenter or something else the maker
What HN said
What people liked
Inspiring example of AI as a tool for making something exceptional
From 1 comment
This is such a cool project. Very inspiring, thank you for posting it Great example of using AI as a tool to make something exceptional
nico on HN
Enables player-made levels illustrated instantly
From 1 comment
Sure, but I'm more interested in things that were just impossible before. You can hire a artist to illustrate a level, or have AI do it cheaper, but you can't have an artist…
robobenjie on HN
Objections
AI art quirks look like mistakes and feel off-putting
From 1 comment
For me the model "quirks", eg. all the mistakes they make, are a huge turnoff.
__loam on HN
Title suggests level logic is AI-made rather than only the art
From 1 comment
Does the 2d data like platforms and hit boxes still match the input entered by the human? If yes, I wouldn't say this is using AI for level editing, this seems using AI for level…
thih9 on HN
Requests
Write-up of Diffusers setup and dev stack
From 1 comment
Love to see a write up on your Hugging Face Diffusers experience, setting that up, what your dev cycle & stack look like, if you're hosting that server on a GPU cloud instance or…
bsenftner on HN
Video of the game
From 1 comment
Would love to see a video of the game
creativenolo on HN
Questions
Does level platform and hitbox data still match the human input?
From 1 comment
Does the 2d data like platforms and hit boxes still match the input entered by the human? If yes, I wouldn't say this is using AI for level editing, this seems using AI for level…
thih9 on HN
How the level generation was tuned and what obstacles were hit
From 1 comment
Very cool! When building it, did you encounter any unexpected obstacles, or found any cool tips that you'd like to share?
erezsh on HN
Alternatives named
Braid
From 1 comment
The game was called “Braid”
DeRock on HN
Jump 'n Bump
From 1 comment
I feel like Jump 'n Bump probably has a special place in the hearts of people who had access to the internet at a particular time. The internet was available, but multiplayer…
tweetle_beetle on HN