Breakout (roguelite)

Games

breakout roguelite

SHOW HN2025

412points
189comments
#111of 3,837 in 2025
Top 3%of 2025 by points

How HN took it

MixedNo clear lean

29 positive, 23 neutral or asking, 22 mixed, 17 critical, out of 91 comments about the project. Thread score +0.21.

Design: 14 for, 6 againstExecution: 3 for, 10 againstIdea: 4 for, 1 againstPricing: 2 for, 0 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Simple, fun concept with low skill floor

    From 1 comment
    • Thank you. I enjoy playing it during my programming breaks, and fixing issues as they go, to the point where it often derails me from real work. All that to say, i'll keep…
      lecarore on HN

Objections

  • Coins are hard to recognize as coins at first

    From 2 comments
    • Yes, i'll make coins look like coins, sound like them, and roll around. Then if you pick the "coins stain bricks" perk, they'll be colored like before, but by then you should…
      lecarore on HN
    • Thank you. Making coins looks like coins doesn't require adding text, so i'll definitely do that. And yeah, it's not so easy to convey upgrades effect without text, but at the…
      lecarore on HN
  • Pointer or mouse capture is missing, making play hard

    From 2 comments
    • I'm another vote for hiding the cursor. It's pretty distracting, especially early on in a level when there's still a lot of low-level bricks.
      onychomys on HN
    • Full screen doesn't solve my problem (firefox ubuntu).
      GistNoesis on HN
  • Onboarding and in-game explanation are unclear

    From 2 comments
    • I rather enjoyed that I got to make the discovery that the particles were coins, moreover, I enjoyed dropping STRAIGHT into the game without having to read anything or press any…
      Willingham on HN
    • Ah, and then I had a 48k run. Compound interest is about as powerful as you’d expect.
      bee_rider on HN

Requests

  • Keyboard controls

    From 1 comment
    • Cool! I can't figure out how to play with the keyboard though. Only mouse pointer works for me.
      trumbitta2 on HN
  • Clearer coin visuals

    From 1 comment
    • Yes, i'll make coins look like coins, sound like them, and roll around. Then if you pick the "coins stain bricks" perk, they'll be colored like before, but by then you should…
      lecarore on HN
  • Pointer lock option

    From 1 comment
    • I'm another vote for hiding the cursor. It's pretty distracting, especially early on in a level when there's still a lot of low-level bricks.
      onychomys on HN

Questions

  • How the coin multiplier and combo work

    From 2 comments
    • The game is great and clearly a lot of thought has gone into polishing! Congrats FWIW it also took me a couple of levels to even realize how I was getting coins. A yellow glow…
      airstrike on HN
    • So, the coins counter, aka score, is at the top right. The combo is on the puck, it's an important number because most of the strategy is about increasing it and catching the…
      lecarore on HN

Alternatives named

  • LBreakoutHD

    From 1 comment
  • Vampire Survivors

    From 1 comment
    • Right, I wasn't really sure about that title either. I didn't play vampire survivor, but I saw footage where the game stops completely as you level up, you get to think and…
      lecarore on HN
  • Ricochet Infinity

    From 1 comment
    • Thanks for the precision. Never heard of that game. It's also made by reflexive entertainment, the makers of Ricochet Infinity, another breakout game. The (game) world is small.
      lecarore on HN
  • Nova Drift

    From 1 comment
    • Hello, This a tremendously good game, very clean in all ways that matter. Merci beaucoup! Below is me wilding out a bit, feel free to ignore. The take home message is: great…
      kruffalon on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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