Reverse Minesweeper

Games

logic puzzle

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Reverse Minesweeper

Yeah it's maybe not the best way to describe it, but my intention is all clues already visible at the start…

sunflowersgame.com

#logic puzzle#minesweeper variant#deduction game#daily puzzle

267points
96comments
#175of 4,366 in 2026
Top 5%of 2026 by points

How HN took it

MixedNo clear lean

13 positive, 25 neutral or asking, 5 mixed, 17 critical, out of 60 comments about the project. Thread score +0.02.

Design: 4 for, 8 againstIdea: 2 for, 4 againstExecution: 0 for, 5 against

The thread, comment by comment

Each row is a top-level comment and its replies, in HN's order. Select a cell to open that comment on HN.

positive neutral or mixed critical about another commenter or something else the maker

What HN said

What people liked

  • Fun, addictive and well designed

    From 4 comments
    • Actually really fun
      adzm on HN
    • very addictive :) thanks!
      npodbielski on HN
    • It's cute and friendly, how it explains the rules. Maybe instead of a red box for making a mistake, the sunflower could "shake its head" to mean "no". Anyway the game feels…
      lioeters on HN
    • Neat game! I enjoyed it!
      onaclov2000 on HN

Objections

  • Single click places an X instead of a sunflower, causing confusion

    From 2 comments
    • Single click places an x instead of a sunflower. I solved the puzzle but placed those xes instead of sunflowers and was confused why it doesn't say I solved it. I would suggest…
      bonoboTP on HN
    • Yeah, I made a mistake figuring out the UI. But then I (correctly) solved the puzzle and it said "1 mistake" but it didn't say what that mistake was. This is confusing.
      amelius on HN
  • Insane difficulty feels too easy for some players

    From 2 comments
    • I jumped directly to insane and completed it on the first try. It's too easy.
      Kuinox on HN
    • Insane is still far too easy. For the highest skill level it should be -really- hard. Was still able to solve one in under 3 minutes. I -love- this idea though!!
      kybishop on HN
  • Pencil mode can accidentally win the puzzle

    From 1 comment
    • Have been playing it quite a bit since the submission as well. I have to echo the pencil mode being able to win feedback which absolutely ruins it for me - some sequences require…
      curious_ralts on HN
  • Mobile layout cuts off the bottom of the puzzle on small screens

    From 2 comments
    • Cool idea but the page doesn’t scroll and the bottom of the puzzle is cut off on smaller res, so - broken for mobile
      mock-possum on HN
    • iPhone SE - it’s a lil guy - on iOS 26.5.2
      mock-possum on HN
  • Some boxes lack enough information to deduce without guessing

    From 2 comments
    • There were a few boxes in the game I just played that didn't have enough information; e.g. only one number pointed to them and you couldn't reason it out. I think it's the kind…
      ltsSmitty on HN
    • I think i experienced the same thing: there appeared to be no logical next step and it was necessary to make a best guess. I probably just didn't see the next step, but I thought…
      fallinditch on HN

Requests

  • Allow mistakes without penalty and add a submit or check button

    From 3 comments
    • Rather than counting mistakes, just allow mistakes, and just not let the puzzle get solved until it’s complete without mistakes. This is how most of Simon Tatham’s puzzles work,…
      jader201 on HN
    • Just allow me to put the things down without penalty and I then click a button like "Submit" or "I'm done" or "Check it", when I think I'm done.
      bonoboTP on HN
    • 1. I feel like “trial and error” is often not a great way to solve puzzles. If you can brute force your way to a solution, that’s usually a sign of poor puzzle design. To be…
      jader201 on HN
  • Add a dark theme

    From 1 comment
  • Default to the daily puzzle and add stats or profile

    From 2 comments
    • I really enjoy this, but it would be great if it defaulted to the daily puzzle. And I could swear there was a share button, where did it go?..
      graynk on HN
    • I have noticed this too. I have been playing it quite a bit. There is no reason to have one unique solution per board though. Some thoughts: Insane is not harder than Hard. Often…
      toxik on HN
  • Add larger board sizes

    From 1 comment
    • I trained to play insane, usually a just bit slower than average, after using hints for couple times. I suggest larger levels (yes, scrolling and zooming might be required).…
      vl on HN

Questions

  • Does each puzzle have only one solution?

    From 2 comments
  • Were the puzzles generated by AI or by hand?

    From 2 comments
    • Jumped from medium to insane and didn't notice any difficulty bump. Were the puzzles designed by AI, eg arc agi puzzles are trivial for humans but very difficult for LLMs.
      0x1ceb00da on HN
    • Im curious how youve set up the multiple puzzle games you have to generate two daily puzzles each? It cant be entirely by hand or entirely AI driven?
      dyarosla on HN

Alternatives named

  • Mosaic from Simon Tatham's puzzles

    From 2 comments
    • In that sense, this game is similar to Mosaic[1] where the clues are all initially visible, except in Mosaic the count includes all 9 cells since black squares can be placed on…
      omoikane on HN
    • This is very similar to “Mosaic” on Simon Tatham’s puzzle webpage. There it is noted that: “This game is variously known in other locations as: ArtMosaico, Count and Darken,…
      Jaxan on HN
  • Proverbs and Mosaic of the Strange on Steam

    From 1 comment
    • Another example is this Steam game which I play occasionally: https://store.steampowered.com/app/3083300/Proverbs/
      kevinwang on HN
  • Binairo/Unruly and 0h h1

    From 2 comments
    • This is very similar concept to "0h h1" https://0hh1.com/ which I've been playing every day on Android for a couple of years now. I had never considered it to be a reverse…
      amanzi on HN
    • I know it as binairo, which I have seen in paper magazines. On Simon Tatham’s puzzle collection it is known as unruly:…
      Jaxan on HN
  • Dragonsweeper

    From 1 comment
    • This is great! Did a few rounds, will come back. A few months ago someone on HN shared Dragonsweeper and it completely hooked me and my wife to the point that we had to agree to…
      sickcodebruh on HN

Category, keywords, summaries and labels on this page were made by AI (Thread Reader v2) and not checked by hand. Each point links to the comments it came from.

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